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Interaction Indicator + Timer
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Downloads7,031
Views20,089
Publish Date3 years ago
Last Updated2 months ago by
Version3.1.0
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everytime I get downed and someone tries to revive me, this happens

Application has crashed: C++ exception
mods/PD2-Interaction-Indicator/hooks/menumanager.lua:570: attempt to perform arithmetic on local 'total' (a nil value)

SCRIPT STACK

func() @mods/PD2-Interaction-Indicator/hooks/menumanager.lua:520
show_interaction_bar() @mods/base/req/core/Hooks.lua:272
animate() @mods/MUI/lua/mui_interact.lua:97
pd_start_progress() @mods/MUI/lua/mui_manager.lua:489
original() lib/units/beings/player/playerdamage.lua:2289
pause_downed_timer() @mods/base/req/core/Hooks.lua:264
enter() lib/units/player_team/logics/teamailogicidle.lua:84
set_logic() lib/units/enemies/cop/copbrain.lua:426
_exit() lib/units/enemies/cop/logics/coplogicbase.lua:198
on_new_objective() lib/units/player_team/logics/teamailogicidle.lua:512
_on_destination_reached() lib/units/enemies/cop/logics/coplogictravel.lua:1483
update() lib/units/enemies/cop/logics/coplogictravel.lua:264
lib/units/enemies/cop/copbrain.lua:239


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        
     payday2_win32_release  (???)     ???                                                 

Current thread: Main


System information:
Application version : 1.140.211
CPU : 12th Gen Intel(R) Core(TM) i7-12700 (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 3060 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 16099MB 20KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : NVIDIA Corporation (24G2W1G4 (NVIDIA High Definition Audio))

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Thanks very much for the report! I'll try and fix this soon.
Side note: It looks like you're using an old version of MUI, so make sure to keep that updated.

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