### [color=ffd700]Features[/color]
**Interaction Indicator** renders a "guiding line" and a targeting dot to your current interaction object, so that it's easier to see which object you're interacting with.
It also adds an (optional) interaction timer.
This can be useful in situations such as the Overdrill puzzle, or the bomb defusals on Rats day 3.
Many options can be edited in the in-game menu, such as color, size, opacity. (Color Picker is required to edit the color via the menu.)
The custom interaction circle, if enabled, can be configured to be displayed at the location of the interacted object. (See preview images)
Additional advanced options and values, such as specific x/y coordinate values, can be changed by editing the mod's save file at `mods/saves/interaction_indicator.ini`.
### [color=ffd700]Planned[/color]
- See if teammate interaction targets can be displayed
### [color=ffd700]HUD Compatibility[/color]
The mod includes an option for "HUD Compatibility", which is mainly for ensuring that the HUD panel for this mod is created and displayed properly. The option is not enabled by default and must be turned on in the menu, since it seems to rarely cause a minor issue where interactions are visible in the lobby screen or other unintended states.
I haven't had time to confirm compatibility with every HUD mod out there- the only two I've personally confirmed are MUI and SydneyHUD (which just happened to be the two HUD mods that I had around at the time).
| Mod Name | Compatibility | Version | Notes
| -------- | -------- | -------- | -------- |
| [MUI](https://gitlab.com/Armithaig/pd2-mui/-/tree/master) | Yes | 42 | Specifically written for compatibility with MUI. You may need to disable MUI's Interaction Panel. |
| [SydneyHUD (fixed)](https://modworkshop.net/mod/23831) | Yes | 4.2.7 | |
| [Warframe HUD](https://modworkshop.net/mod/36010) | Yes | 1.6.4 |
| [Void UI](https://modworkshop.net/mod/20997) | Yes | 1.2.9.7 | |
| [VanillaHUD Plus (WolfHUD Continued)](https://modworkshop.net/mod/25629) | Partial | 3.2.16.1 | You will need to disable VanillaHUD's interaction HUD. A better compatibility fix is in progress. |
Feel free to comment about compatibility with other mods, and I'll update the list and/or write compatibility patches as necessary. (Please include a link to the mod in question if you do so.)
### [color=ffd700]Issues and Troubleshooting[/color]
[b]Known Issues:[/b]
- The line endpoint for some interactions may be further away from the visual interaction point than expected. Currently, this list includes:
- Trip Mine deployables
Should be compatible with Toggle Interaction mods.
Please report any issues here on this mod page. If your problem involves a crash, please share the crash log.
18 Oct 2022
v1.02
- Fixed crashing on being revived, when using MUI
v1.0.1
- Fixed crashing when attempting to change the color without Colorpicker installed. Now the mod simply complains at you instead, as intended
v1.0.0
- Fixed an issue where the mod did not yet exist
You are permitted to use "Interaction Indicator" (aka "this mod") as part of a derivative work or a re-upload (for example, in a mod pack or as part of a larger overhaul mod) only if the following conditions are met:
1. The work that contains (or is otherwise derived from) this mod's content is not used for commercial purposes (eg. sold for money).
2. The work that contains (or is otherwise derived from) this mod's content is open source.
3. Credit is visibly provided alongside wherever you choose to provide your work- this must include a link to this mod page ( https://modworkshop.net/mod/39897 ) and the username of the author ( Offyerrocker ). This is because if someone encounters problems (for example, if the copy of this mod bundled in a modpack) is outdated, I want it to be easy to find technical assistance, or an updated version of this mod.
Dependencies
-
-
-
Instructions
**Make sure to first have SuperBLT installed. Click the link in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Drop that folder into the `mods` folder which is supposed to be in the game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder))
BeardLib is optional for this mod, as it is only used for localization and auto-updates.
Color Picker is also optional for this mod. It is used to allow you to change the color of the HUD elements included in this mod.
If you do not wish to install Color Picker, you can still change the colors manually by editing your mod save file- see the description tab for more info.
Comments