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Visual Fixes
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Downloads36,132
Views112,873
Publish Date3 years ago
Last Updated9 months ago by
Versionv1.6.2
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There's something sussy about shields, maybe its because of this mod? The only other mod I have that I can imagine would make it weird is Corrected/Fixed normal maps.

Spoiler!

Edit: Happened on GO Bank and Diamond Store (part of the career mode) but not on other heists so far.

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(Owner)3 years ago(Edited)

I don't really know what's causing this, double checked shields on the heists you've mentioned and they're fine. Even double checked with DX11 shaders which resulted in the same thing. Probably need to look further into this.

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I decided to not be lazy and actually do a quick comparison.
Shield without Visual Fixes (on Zdann's Enemy Spawner custom map):

Spoiler!

Shield with Visual Fixes:

Spoiler!

Both are with Correct/Fixed Normal Maps, no Old Deferred Lighting.

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(Owner)3 years ago(Edited)

I have zero clue on what could cause this sorry. Do you have any other mods that conflict with shields? If not i don't really know what's up on your end.

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Just did a quick search, No Forced Mip Values seems to touch the same thing as Visual Fixes (ene_acc_shield_lights). As does Streamlined Heisting.

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(Owner)3 years ago(Edited)

That's right yeah, the shields normalmaps have a mip value for some reason in the material_config. That probably conflicts since i've edited the config to include support for shadows.

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