Banner
Killstreaks from Halo (Standalone from NobleHUD)
Thumbnail
Downloads2,159
Views9,535
Publish Date1 year ago
Last Updated1 year ago
Version1.0.6
Avatar

As far as I can tell, it works if I host or if I'm offline. If I join someone, be it mid heist or lobby, it doesnt work anymore. And I do mean none of it works. Medals, Announcer, none of it. I am using VH+, if that makes any difference, but I can't begin to imagine why SFXs would be effected by a HUD mod.

Avatar

Thanks for the report!
Unfortunately, WolfHUD (and by extension, VH+, since it's based on WolfHUD) has... like, a lot of feature bloat. That means that it overrides a lot of functions, and that means that it has a lot of mod compatibility issues, even though we think of it as a mod that only touches the HUD.
As always, I've written my mod to be as compatible as possible (as in, it does not break other mods), but it's much harder to stop other mods from breaking this one.
Writing compatibility is probably gonna be a whole thing :tm:, but at the very least, I'll take a look at the mid-join issue when I can.

Avatar

@Offyerrocker Appreciate the response, as I basically hop around pubs the majority of the time. Love the mod itself, would hate to not see that hard work at all times.

Avatar

@Haxune Happy to say that the host/offline-only bug should now be fixed; please update your mod version, and let me know if you keep having that problem.

Avatar

@Offyerrocker First lobby I jumped into and i got this:

Application has crashed: C++ exception
[string "core/lib/system/coremodule.lua"]:124: core:_lookup(...) is for debugging only!

SCRIPT STACK

class_name() core/lib/system/coremodule.lua:124
callback() core/lib/utils/coreevent.lua:34
func() @mods/Killstreaks from Halo/hooks/playermanager.lua:2
check_skills() @mods/base/req/core/Hooks.lua:294
init_finalize() lib/managers/playermanager.lua:143
original() lib/setups/setup.lua:853
init_finalize() @mods/base/req/core/Hooks.lua:288
init_fin_orig() lib/setups/gamesetup.lua:746
init_finalize() @mods/The Fixes/gamesetup.lua:13
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:442


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_get_name                                        
                     ntdll  (???)     RtlAllocateHeap                                     

Update: Game crashes on launch now.

Current thread: Main

Avatar

@Offyerrocker Get this crash when launching the game now:

https://pastebin.com/aqby8txS

Avatar

@Offyerrocker Seems to be isolated specifically to VH+, as when its removed, the game runs fine.

33 936