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📢 Looking for translators

Hello everyone, yesterday we moved from a hosted weblate to crowdin for translating the site.
Weblate would always break randomly on updates and was just generally slow.

The new project page can be found here: https://crowdin.com/project/modworkshop

That being said, we are looking for people to translate the site for the following languages:

French Italian Japanese

The languages: Simplified Chinese, Japanese, Korean and Turkish are in danger of being removed due to not having a translator for some time now.

If you wish to contribute, go to the project page, click on the language you wish to translate and click on join (after creating an account of course).

After that, leave a comment on this thread with your username and language you wish to translate.
You can also help other languages not listed on top.

If you want to translate the site into a language that isn't on the site, leave a comment on the thread. Do note we don't accept RTL languages like arabic due to the site's layout.

It's recommended to join our discord server, there you can receive a role to get notified when you need to translate new stuff.

Killstreaks from Halo (Standalone from NobleHUD)
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Downloads2,441
Views10,771
Publish Date3 years ago
Last Updated2 years ago
Version1.0.6
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As far as I can tell, it works if I host or if I'm offline. If I join someone, be it mid heist or lobby, it doesnt work anymore. And I do mean none of it works. Medals, Announcer, none of it. I am using VH+, if that makes any difference, but I can't begin to imagine why SFXs would be effected by a HUD mod.

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Thanks for the report!
Unfortunately, WolfHUD (and by extension, VH+, since it's based on WolfHUD) has... like, a lot of feature bloat. That means that it overrides a lot of functions, and that means that it has a lot of mod compatibility issues, even though we think of it as a mod that only touches the HUD.
As always, I've written my mod to be as compatible as possible (as in, it does not break other mods), but it's much harder to stop other mods from breaking this one.
Writing compatibility is probably gonna be a whole thing :tm:, but at the very least, I'll take a look at the mid-join issue when I can.

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@Offyerrocker Appreciate the response, as I basically hop around pubs the majority of the time. Love the mod itself, would hate to not see that hard work at all times.

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@Haxune Happy to say that the host/offline-only bug should now be fixed; please update your mod version, and let me know if you keep having that problem.

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@Offyerrocker First lobby I jumped into and i got this:

Application has crashed: C++ exception
[string "core/lib/system/coremodule.lua"]:124: core:_lookup(...) is for debugging only!

SCRIPT STACK

class_name() core/lib/system/coremodule.lua:124
callback() core/lib/utils/coreevent.lua:34
func() @mods/Killstreaks from Halo/hooks/playermanager.lua:2
check_skills() @mods/base/req/core/Hooks.lua:294
init_finalize() lib/managers/playermanager.lua:143
original() lib/setups/setup.lua:853
init_finalize() @mods/base/req/core/Hooks.lua:288
init_fin_orig() lib/setups/gamesetup.lua:746
init_finalize() @mods/The Fixes/gamesetup.lua:13
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:442


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_get_name                                        
                     ntdll  (???)     RtlAllocateHeap                                     

Update: Game crashes on launch now.

Current thread: Main

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@Offyerrocker Get this crash when launching the game now:

https://pastebin.com/aqby8txS

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@Offyerrocker Seems to be isolated specifically to VH+, as when its removed, the game runs fine.

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