Comes with 17 outfits based on security guards. These outfits are:
- Normal Security Guard (8 variants)
- Secret Service Agent (2 variants)
- GenSec Security Guard (2 variants)
- Male Prison Guard
- Female Prison Guard
- Arena Security Guard (2 variants)
- Murkywater Secret Service Agent
There are two versions of this mod: The normal version and the OS version.
Normal version
Uses vanilla texture strings meaning that other mods can change the appearances of the outfits. Will not take up as much space as the OS version
OS version
Also known as the Own Strings version. Uses its own diffuse textures, allowing you to change how the outfits look without changing how the enemies look. Will still use the following vanilla textures:
Spoiler!
units/glass/vehicle_glass_op
units/payday2/characters/shared_textures/casual_male_head_nm
units/payday2/characters/shared_textures/ene_prisonguard_female_1_head_nm
units/payday2/characters/shared_textures/ene_prisonguard_male_1_head_nm
units/payday2/characters/shared_textures/ene_prisonguard_male_1_body_nm
units/payday2/characters/shared_textures/hair_female_1_nm
units/payday2/characters/shared_textures/hair_female_1_op
units/payday2/characters/shared_textures/head_01_nm
units/payday2/characters/shared_textures/jocke_nm
units/payday2/characters/shared_textures/jonatan_nm
units/payday2/characters/shared_textures/police_nm
units/payday2/characters/shared_textures/sec_head_1_nm
units/payday2/characters/shared_textures/secret_service_nm
units/pd2_dlc_arena/characters/ene_guard_security_heavy_1/ene_guard_security_heavy_1_body_nm
units/pd2_dlc_arena/characters/ene_guard_security_heavy_1/ene_guard_security_heavy_1_head_nm
units/pd2_dlc_arena/characters/ene_guard_security_heavy_2/ene_guard_security_heavy_2_head_nm
units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_nm
units/pd2_dlc_vit/characters/ene_murkywater_secret_service/ene_murkywater_secret_service_body_nm
units/pd2_dlc_vit/characters/ene_murkywater_secret_service/ene_murkywater_secret_service_head_nm
units/pd2_dlc1/characters/shared_textures/ene_security_gensec_nm
units/pd2_dlc1/characters/shared_textures/ene_security_gensec_heads_nm
In both versions, normal guards 1 & 3 have slightly different models than the enemies they're based on; their heads have been moved upward so that they can properly wear masks. You can use Nervatel's Unmasked v2 if you don't want them to wear a mask (or if your mask is appearing on outfits it shouldn't).
Customization ideas
These mods will allow you to change the appearances of the outfits.
Spoiler!
- Definitive Old Enemies Restoration and Some Historical Outfits for Enemies: Desaturates the colors on some of the normal guards' clothes.
This was all I could find for now.
Q&A
Q: Can I have both versions installed at once?
A: Haven't tested this yet but I would assume no.
Q: Do you also plan on doing some of the post-White House guards?
A: I plan on doing this someday.
Q: Why don't more of the normal guards have mask support?
A: Because some of them have ear pieces, which are part of the body object and therefore wouldn't move upward if I moved the head object upward in Blender.
Q: How do I change the textures for the OS version?
A: Go into the mod's folder and into assets/units/security/armor_skins then open the shared_textures folder. Some textures are located in the outfits' folders. Delete the texture you want to change, then copy and paste the texture that you want to use from another mod into the folder. Make sure it has the exact same name.