This mod changes the marshals to look less tacky. All the camouflage has been removed and replaced by solid colors to make them look more casual. In addition, the sci-fi looking mask has been removed, the face made less shiny and the sheriff star recolored to silver instead of the plastic yellow look.
If you want to keep the mask, delete the `units/pd2_dlc_usm1/characters/ene_male_marshal_marksman_1` and `units/pd2_dlc_usm1/characters/ene_male_marshal_marksman_2` folders from the mod.
For vastly improved shields I highly suggest using [New Marshal Shield](https://modworkshop.net/mod/41470)!
1.4 - Added textures for Bellmead shield marshal
1.3.1 - Tweaked marshald shield helmet and shield texture
1.3 - Added marshal shield texture
1.2 - Fixed minor texture errors, removed sheriff star from mercenary marshal
1.1 - Added Bellmead marshal textures
GPLv3
Dependencies
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Instructions
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Move the main folder of the mod to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here for PAYDAY2 folder](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
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