Hyper Murkies
Ports Hyper Heisting's Murkywater mercenaries to vanilla and Streamlined Heisting.
Enemy lineup
Spoiler!
Lights
Unarmored heavies
Armored heavies
Special units
Options menu
The options menu that lets you change how certain enemies look:
Spoiler!
- Light Submachinegunners: Changes tier 1 light riflemen to resemble the light submachinegunners from HH.
- Heavy Shotgunners: Changes heavy shotgunners to resemble either the unarmored or armored variant.
- Armored Heavies in SH: Changes unarmored heavies to resemble their armored counterparts when used in SH. Has priority over the above option.
- Shields: Changes Shields to resemble either light submachinegunners, unarmored heavy shotgunners, or the armored DS Shields from HH.
After changing an option, you need to restart the game for it to take effect.
Other additions
Spoiler!
- Armored heavy riflemen will emit visor-shattering effects when you pop their helmets, just like with Actually SO MUCH WIN Enemies.
- Snipers can have their hats popped off.
- Bulldozers will emit cloth puff effects when you shoot them. They also have transparent visors.
Notes
- This was only tested offline but it should work online.
- This mod may be incompatible with other mods that change the appearance of Murkywater.
- Medic Dozers are not affected.
Credits
- fugsystem for making many of the textures.
- Rickerus for making the lights and heavies.
- Major Pyatosin for helping with the lights and heavies.
For the other factions from Hyper Heisting, check these out!
Downloads384
Views2,435
Publish Date1 year ago
Last Updated2 weeks ago by
Version1.2
Members
IareAwesome17Owner
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