Hyper Reapers
Ports Hyper Heisting's Russian Reapers to vanilla and Streamlined Heisting.
Enemy lineup
Spoiler!
Common units
Punks/HRTs
Special units
Options menu
The options menu lets you change how certain enemies look:
Spoiler!
- Light Submachinegunners: Changes SWAT-tier light riflemen to resemble the light submachinegunners from HH.
- Vanilla SWAT Tier: Changes SWAT-tier lights, heavies, Shields, and Snipers to have their vanilla designs. Can be set to activate either only outside of SH or all the time. Has priority over the above option.
- Armored GenSec Shields: Changes GenSec-tier Shields to resemble the armored DS Shields from HH.
- Better Dozers: Gives Bulldozers transparent visors, makes their armor pieces be able to take more damage before breaking off, and makes them emit cloth puff effects when shot at.
- Metallic Plinking: Causes armored heavies to emit metallic-plinking effects when you pop their helmets.
After changing an option, you need to restart the game for it to take effect. The Metallic Plinking option only requires a heist restart to take effect.
Other additions
Spoiler!
- Unarmored heavies will gain armor in SH (unless they have their vanilla designs).
- Mods that use HopLib (such as Kill Feed and Floating Healthbars) will refer to GenSec-tier Shields as Heavy Shields when the Armored Shield option is enabled.
Notes
- This was only tested offline but it should work online.
- This mod may be incompatible with other mods that change the appearance of the Reapers.
- Tasers are not affected.
- Minigun and Medic Dozers are not included due to these enemies not having vanilla or SH equivalents.
Credits
- fugsystem for making many of the textures.
- Jarey_ for making some of the models and working on the Shield.
- Reno for also making some of the models.
For the other factions from Hyper Heisting, check these out!

Downloads245
Views2,273
Publish Date2 years ago
Last Updated1 month ago by
Version1.4
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IareAwesome17Owner
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