There are 4 drum mags which are unused in the vanilla game files.
- Car-4 Drum (+70 magazine)
- AK Drum (+70 magazine)
- Izhma Drum (+13 magazine)
- Compact 5 Drum (+70 magazine)
I simply re-enabled them by adding a little bit to the tweak_data table.
Also added the drum mags to any weapon the vanilla model fits.
So the Car drum will fit most guns which use Car magazines, etc.
(Please note, some guns have less than 100 bullets total ammo, so they will never have a full drum. Wasn't sure if I should add more total ammo to them or not for balancing.)
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The goals of this mod:
- Re-enable Drums for use in game.
- Add Icons to the Blackmarket for each of them
- Set the weapon reload animation to something "decent," (the AA12 reload works okay for them.)
- Set stats which make sense within vanilla. (Based off the quad stack mag, but with -6 concealment for larger drums)
Important:
- There will be a few visual issues with the drum mags.
- Hands and arms will clip through the mag in third person (the reason they were dropped from the game)
- The AA12 reload has an issue on shorter guns. The left hand will go a little too far forward on the fore-grip.
- For bullpups I'm using the standard reload, if you look closely you can see the hand clipping into the mag.
Requirements:
Future Plans:
- Possibly add custom reload animations.
Thanks to the collaborators on VisualFixes
Also Dorpenka, RainbowFishcakes and Pawcio in the Discord who helped me understand material configs.
I included the specific fixes I need from the VisualFixes for this mod. (Shamelessly stole without permission.)
However I would highly recommend installing VisualFixes.


on the AS Val the drum mag is completely detached from the gun and just floating underneath it, is that just me?
Hmm, I was probably testing to see which weapons the drums worked on.
Then just forgot to remove the drum from the AS Val.
To make it work with the AS Val would basically be duplicating the model and fiddling around with the position in blender until it worked.
But I'm not sure how much effort it'd be to get the animation working correctly on a duplicate model.
And well I only really made this mod so I could have a drum on the GP36. (and just sorta added the other mags from the game's files.)
So I'll just remove it for now, unless I get back into PD2 modding.
Sorry about that.
@hacker_lyx lol it's all good, I love the mod and the quick response, keep it up man