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Custom Heist Fixes (Vanilla & Streamlined Heisting)
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Publish Date2 years ago
Last Updated5 months ago by
Version2.2.6
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MintOwner
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This is preplanning crash is from Aurora Club, Concrete Jungle, and Fiesta.

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_code_system                               
     payday2_win32_release  (???)     zip_error_code_system                               
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main
Script stack:
cel_original_worlddefinition_makeunit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
_create_statics_unit() @mods/Celer/lua/coreworlddefinition.lua:6790
create() core/lib/utils/dev/editor/coreworlddefinition.lua:522
original() core/lib/utils/dev/editor/worldholder.lua:110
create_world() @mods/base/req/core/Hooks.lua:264
init_game() lib/setups/gamesetup.lua:730
coresetup_init_orig() core/lib/setups/coresetup.lua:424
@mods/The
Fixes
Preventer/coresetup.lua:7

System information:
Application version : 1.141.213
CPU : Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 3070 / nvldumd.dll[31.0.15.3640]
Language : english
Memory : 16318MB 308KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB AUDIO ))

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Check if it works without Celer, it's known to cause issues with some custom heists.

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@mint I removed that, but crash still occurs. What about Iter/keeper/Monkeeper?

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I heard Iter can cause issues, but this crash doesn't seem to even mention it. I'll check this when I have some free time.

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confirmed aurora and concrete
aurora I missed on previous pass because the missing assets aren't unloaded between map loads (so aurora will crash only if it's the first map you load on that session)
can't replicate the fiesta crash though

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@mint Aurura works now. Beautiful job! Fiesta also worked now, so probably a false alarm before. Although that one crashed near the end of the heist. The crash info is similar to the one with my comment on Early Bird, being a memory issue.

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