Gives more info about what you're doing. Enhances game HUD and focuses on realtime info.
Screenshots are from Additional PocoHud Trackers (mod not required, as buffs provided by that mod are included in Poco itself)
Backspace key opens Poco menu (can be changed)
Workaround for HoloUI:
Open base.lua and delete lines 178 and all latter
This needs to be done everytime HoloUI gets an update
Reported issues (Not confirmed):
Known issues:
JSON errors or duplicate keys in translation files
Stats in "Statistics - Heist Status - Per day" may go missing for unknown reasons
Heist Stats may show very high (> 1000%) accuracy on other players when it is not possible with their loadout
Damage taken can sometimes show as "9.00000000001"
For reporting issues or suggestions please utilize my GForms here or make a comment down below.
Application has crashed: C++ exception
mods/PocoHud3/poco/../poco/Hud3.lua:37: attempt to perform arithmetic on field 'BulletstormPotentialResolution' (a nil value)
Application has crashed: C++ exception
mods/PocoHud3/poco/../poco/Hud3.lua:37: attempt to perform arithmetic on field 'BulletstormPotentialResolution' (a nil value)
SCRIPT STACK
SetIngame() @mods/PocoHud3/poco/../poco/Hud3.lua:621
at_exit() @mods/PocoHud3/poco/../poco/Hud3.lua:2762
trans_func() lib/states/gamestate.lua:14
_do_state_change() core/lib/utils/game_state_machine/coregamestatemachine.lua:124
end_update() core/lib/utils/game_state_machine/coregamestatemachine.lua:104
end_update() lib/setups/setup.lua:969
end_update() lib/setups/gamesetup.lua:880
end_update() lib/setups/networkgamesetup.lua:33
core/lib/setups/coresetup.lua:602
Callstack:
Current thread: Main
System information:
Application version : 1.140.211.
CPU : AMD Ryzen 5 5600 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : AMD Radeon RX 6800 XT / aticfx32.dll[31.0.14057.5006]
Language : english
Memory : 16310MB 88KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Hoparlör (Realtek(R) Audio))
Does it happen again if you reinstall Poco ?
@dom-2 Well that was a lot simpler than i imagined, it seem to work now.