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PocoHud3
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Publish Date2 years ago
Last Updated12 months ago by
Version2024.05.25 (2)
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Application has crashed: C++ exception
mods/PocoHud3/poco/../poco/Hud3.lua:5085: attempt to perform arithmetic on field '_on_headshot_dealt_t' (a nil value)

SCRIPT STACK

original() lib/units/enemies/cop/copdamage.lua:772
damage_bullet() @mods/base/req/core/Hooks.lua:264
give_impact_damage() lib/units/weapons/raycastweaponbase.lua:2953
on_collision() lib/units/weapons/raycastweaponbase.lua:2830
_fire_raycast() @mods/SpreadFix/raycastweaponbase.lua:86
fire() lib/units/weapons/raycastweaponbase.lua:574
fire() @mods/BeardLib/Hooks/Fixes.lua:367
fire() lib/units/weapons/newraycastweaponbase.lua:2079
trigger_pressed() lib/units/weapons/raycastweaponbase.lua:467
Run() lib/units/beings/player/states/playerstandard.lua:5142
_check_action_primary_attack() @mods/PocoHud3/poco/../poco/Hud3.lua:2814
_update_check_actions() lib/units/beings/player/states/playerbleedout.lua:191
update() lib/units/beings/player/states/playerstandard.lua:446
update() lib/units/beings/player/states/playerbleedout.lua:127
original() lib/units/beings/player/playermovement.lua:279
@mods/base/req/core/Hooks.lua:264


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        

Current thread: Main


System information:
Application version : 1.140.211
CPU : AMD Ryzen 5 3600 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : AMD Radeon RX 6600 / aticfx32.dll[31.0.21001.45002]
Language : english
Memory : 24486MB 264KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Headphones (2- MPOW Thor))

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(Owner)2 years ago(Edited)

Any mods ?

This crash shouldn't be possible.

Also I suggest to verify the game cache.

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Happened again there's like 90 mods, what type of mods could cause this? This time I was using campbell lmg and the north star sniper rifle. I crashed shooting a dozer after/right as it's helmet broke. I think I was swapping gun immediately after shooting it, I verified the game, didn't work.
Crash log in case anything's different:
Application has crashed: C++ exception
mods/PocoHud3/poco/../poco/Hud3.lua:5085: attempt to perform arithmetic on field '_on_headshot_dealt_t' (a nil value)

SCRIPT STACK

original() lib/units/enemies/cop/copdamage.lua:772
damage_bullet() @mods/base/req/core/Hooks.lua:264
give_impact_damage() lib/units/weapons/raycastweaponbase.lua:2953
on_collision() lib/units/weapons/raycastweaponbase.lua:2830
_fire_raycast() @mods/SpreadFix/raycastweaponbase.lua:86
fire() lib/units/weapons/raycastweaponbase.lua:574
fire() @mods/BeardLib/Hooks/Fixes.lua:367
fire() lib/units/weapons/newraycastweaponbase.lua:2079
original() lib/units/weapons/raycastweaponbase.lua:480
trigger_held() @mods/base/req/core/Hooks.lua:264
trigger_held() lib/units/weapons/newraycastweaponbase.lua:2064
Run() lib/units/beings/player/states/playerstandard.lua:5161
_check_action_primary_attack() @mods/PocoHud3/poco/../poco/Hud3.lua:2814
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1017
update() lib/units/beings/player/states/playerstandard.lua:446
original() lib/units/beings/player/playermovement.lua:279
@mods/base/req/core/Hooks.lua:264


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        

Current thread: Main


System information:
Application version : 1.140.211
CPU : AMD Ryzen 5 3600 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : AMD Radeon RX 6600 / aticfx32.dll[31.0.21001.45002]
Language : english
Memory : 24486MB 264KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek(R) Audio))

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I'm not using any custom skills (nor do I have any) and I was using the ex-president perk deck.

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I had the suit equipped. Throwable was molotov.

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I wasn't the host. The heist was the crude awakening one. We had gone loud around a minute or so ago.

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I was near the stairs, the objective was search for usb.

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