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Malorian Arms 3516 ┃ Johnny Silverhand Custom Special Handgun
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Downloads3,406
Views9,089
Publish Date2 years ago
Last Updated2 years ago by
Version0.857
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Love to finally see a Malorian modded into the game, but as soon as I shot a cop with it the game crashed, and again, and again, and again... do you know if it clashes with any other mods???

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Could you please post the crash file? It's the one at AppData/Local/PAYDAY 2/crash.txt. It'd be much easier to diagnose your problem that way.

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@offyerrocker

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main
Script stack:
tweak_data_anim_play() @mods/WeaponLib/hooks/lib/units/weapons/newraycastweaponbase.animations.lua:148
arm_redirect_passthrough() @mods/WeaponLib/hooks/lib/units/weapons/newraycastweaponbase.animations.lua:66
func() @mods/WeaponLib/hooks/lib/units/cameras/fpcameraplayerbase.lua:234
play_redirect() @mods/base/req/core/Hooks.lua:268
play_redirect() lib/units/beings/player/playercamera.lua:137
_check_action_primary_attack() @mods/WeaponLib/hooks/lib/units/beings/player/states/playerstandard.lua:525
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1091
update() lib/units/beings/player/states/playerstandard.lua:464
original() lib/units/beings/player/playermovement.lua:286
@mods/base/req/core/Hooks.lua:260


System information:
Application version : 1.143.243
CPU : AMD Ryzen 5 3600 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1660 SUPER / nvldumd.dll[31.0.15.3699]
Language : english
Memory : 16294MB 408KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : C-MEDIA Inc. (Speakers / Headphones (2- Plantronics HD1))

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@fancypants

Thanks for that. This appears to be an issue with WeaponLib, which was fixed in version 1.7.5. Please get the latest version version of WeaponLib and then try using the Malorian again.

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@offyerrocker It works! thanks for the help!

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