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MW2019 M4A1
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Downloads5,676
Views15,630
Publish Date3 years ago
Last Updated3 years ago
Version1.04
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PlayBONKCollaborator
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Oddy nuffCollaborator
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sound is really messed up. This has happened with a couple modded weapons/items (this and luger switch). There's probably some super well known fix I'm oblivious to since I'm new to modded items in pd2, but who knows. If anyone can help that'd be pretty cool

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Do you happen to have Auto Fire Sound Fix 2 (link below)?
https://modworkshop.net/mod/20403

I'm not too into the audio programming side of Payday, but I believe AFSF2 should fix the audio problem.

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@RJC9000 Installed it, same deal. Rough. Looked through MW a bit but haven't seen many modposts aimed towards this issue

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@RJC9000 do the modsounds still work fine on your end?

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@Odaxelagnia

They do, yes.
I have no clue why they're broken on your end.

Worst case scenario, you can disable the firing sounds in the main.xml, where you delete the following:

fire="mike4_fire" fire_single="mike4_fire" fire_auto="mike4_fire" use_fix="true"

such that the xml code for sounds only has the reload sound cues

Be careful when doing this, as a poorly closed code can break the entire weapon.

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