Ah yes, the tactical.
It's been a hell of a ride since the day I released the very first build of the Operator Attachment Pack roughly two years ago. Since then, it's hit thousands upon thousands of downloads and views and made its way across the globe into the hands of all sorts of heisters. There's nothing quite like seeing people discuss your mod in a language you can't understand when it comes to making you realize that you've started to hit the big time, you know?
Problem is, OAP also hasn't aged very gracefully. A lot of the balancing decisions made, while certainly functional and playable, were strange and questionable in retrospect. And, of course, it didn't help that a lot of things in the pack had aged poorly and needed to be retooled. So, what went from me rebalancing the mod and splitting it in half to avoid bloat quickly became the full-blown remaster you see before you right now.
Luckily for those of you who don't care about reading walls of text, OAP still lives true to its motto of doing what the Gage Spec Ops Pack didn't have the balls to do, and doing all of it for free.
This mod contains plenty of parts, both internal and external, which allow you to strengthen once-weak weapons into mean, lean, cop-slaying machines. That weapon you think is cool, but never get to use because of how hard it sucks? Odds are, OAP has a solution for you, as long as you don't mind looking like a mall ninja.
Complete lists of features can be found on the respective pages of each submod.
Requires BeardLib. Requires WeaponLib. ...But you can use Custom Attachment Points instead if you only plan on installing the Externals. Supports Custom Attachments for Custom Weapons.
Goes in mod_overrides.
----- If you want to look at the individual components of each submod, click on their respective pages below:
If you'd rather install the old, outdated, and unsupported version of OAP, you can do that here.