This was a fixed version of the following mod https://modworkshop.net/mod/20004
Requires: Requires Beardlib to function correctly
If you have the mod_overrides version delete it, as it will conflict
bergdavi for the original mod
Issues Using fire grenades doesn't increase counters Graze skill kill doesn't count The damage dealt doesn't work atm
Currently is broken and crashes the game on startup
---------------------------------------------------------------------- Mon Sep 18 09:32:07 2023 Application has crashed: C++ exception mods/StatTrak-master/Hooks/menu.lua:46: attempt to index field '_data' (a nil value) SCRIPT STACK func() @mods/StatTrak-master/Hooks/menu.lua:121 Call() @mods/base/req/core/Hooks.lua:86 func() @mods/base/lua/MenuManager.lua:4 init() @mods/base/req/core/Hooks.lua:272 new() core/lib/utils/coreclass.lua:35 init_managers_original() lib/setups/setup.lua:415 original() @mods/VanillaHUD Plus/lua/WaypointsManager.lua:93 init_managers() @mods/base/req/core/Hooks.lua:264 init_managers() lib/setups/menusetup.lua:294 core/lib/setups/coresetup.lua:401 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? KERNEL32 (???) BaseThreadInitThunk ntdll (???) RtlGetAppContainerNamedObjectPath ntdll (???) RtlGetAppContainerNamedObjectPath -------------------------------
I really would appreciate an update since I really like this mod, plus when I tried to load the game without it it deleted all the weapons I had stat trak on, and it was most of my weapons Thanks for the work, good as mod
Released an update that may fix the crash
@test1 Gave it a go, got a new crash
Mon Sep 18 20:41:05 2023 Application has crashed: C++ exception mods/StatTrak-master/Hooks/menu.lua:36: attempt to index field '_data' (a nil value) SCRIPT STACK Load() @mods/StatTrak-master/Hooks/menu.lua:61 func() @mods/StatTrak-master/Hooks/menu.lua:123 Call() @mods/base/req/core/Hooks.lua:86 func() @mods/base/lua/MenuManager.lua:4 init() @mods/base/req/core/Hooks.lua:272 new() core/lib/utils/coreclass.lua:35 init_managers_original() lib/setups/setup.lua:415 original() @mods/VanillaHUD Plus/lua/WaypointsManager.lua:93 init_managers() @mods/base/req/core/Hooks.lua:264 init_managers() lib/setups/menusetup.lua:294 core/lib/setups/coresetup.lua:401 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? KERNEL32 (???) BaseThreadInitThunk ntdll (???) RtlGetAppContainerNamedObjectPath ntdll (???) RtlGetAppContainerNamedObjectPath -------------------------------
Though I do appreciate the fact you're still working on this, it's very much a personal favourite
@hypergrad22 Another attempt if it doesn't work then posting your StatTrak_options.txt will help trying to replicate
@test1 I managed to just delete my stat trak file in the saves folder, works fine now, thank you
Currently is broken and crashes the game on startup
---------------------------------------------------------------------- Mon Sep 18 09:32:07 2023 Application has crashed: C++ exception mods/StatTrak-master/Hooks/menu.lua:46: attempt to index field '_data' (a nil value) SCRIPT STACK func() @mods/StatTrak-master/Hooks/menu.lua:121 Call() @mods/base/req/core/Hooks.lua:86 func() @mods/base/lua/MenuManager.lua:4 init() @mods/base/req/core/Hooks.lua:272 new() core/lib/utils/coreclass.lua:35 init_managers_original() lib/setups/setup.lua:415 original() @mods/VanillaHUD Plus/lua/WaypointsManager.lua:93 init_managers() @mods/base/req/core/Hooks.lua:264 init_managers() lib/setups/menusetup.lua:294 core/lib/setups/coresetup.lua:401 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? KERNEL32 (???) BaseThreadInitThunk ntdll (???) RtlGetAppContainerNamedObjectPath ntdll (???) RtlGetAppContainerNamedObjectPath -------------------------------I really would appreciate an update since I really like this mod, plus when I tried to load the game without it it deleted all the weapons I had stat trak on, and it was most of my weapons
Thanks for the work, good as mod
Released an update that may fix the crash
@test1 Gave it a go, got a new crash
Mon Sep 18 20:41:05 2023 Application has crashed: C++ exception mods/StatTrak-master/Hooks/menu.lua:36: attempt to index field '_data' (a nil value) SCRIPT STACK Load() @mods/StatTrak-master/Hooks/menu.lua:61 func() @mods/StatTrak-master/Hooks/menu.lua:123 Call() @mods/base/req/core/Hooks.lua:86 func() @mods/base/lua/MenuManager.lua:4 init() @mods/base/req/core/Hooks.lua:272 new() core/lib/utils/coreclass.lua:35 init_managers_original() lib/setups/setup.lua:415 original() @mods/VanillaHUD Plus/lua/WaypointsManager.lua:93 init_managers() @mods/base/req/core/Hooks.lua:264 init_managers() lib/setups/menusetup.lua:294 core/lib/setups/coresetup.lua:401 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? KERNEL32 (???) BaseThreadInitThunk ntdll (???) RtlGetAppContainerNamedObjectPath ntdll (???) RtlGetAppContainerNamedObjectPath -------------------------------Though I do appreciate the fact you're still working on this, it's very much a personal favourite
@hypergrad22
Another attempt if it doesn't work then posting your StatTrak_options.txt will help trying to replicate
@test1 I managed to just delete my stat trak file in the saves folder, works fine now, thank you