Help needed regarding porting models to Payday 2
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Hello, I been trying to port a model to Payday 2 those days, it appears in the game, however, the texture doesn't load, it's just pitch black. I've made sure that the material_config of it was right and nothing, still the same thing. I tried naming the material in blender with the same name of the texture, and... nothing.

I tried to look up how to fix this, but I couldn't find any information regarding my issue.

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Since you said the material name in Blender matches the material config (the most common error), my guess is there's something wrong with the UVs on your model?

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Well, I just check and the UV mapping seems to be fine, at least on Blender.

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