Changes the HopLib names of various enemies. These name changes are mostly based on personal preference or are references to other mods.
There is also an options menu that lets you toggle which changes can appear:
Shotgunner Suffixes
Adds the word "Shotgunner" to the end of light, heavy, and Medic shotgunners' names. For example, ene_fbi_swat_2 will be called "FBI SWAT Shotgunner". A reference to the HopLib names of shotgunners in Crackdown.
Faction Specials
Adds the name of the faction to specials' names. For example, ene_akan_fbi_spooc_asval_smg will be called "Russian Cloaker". A reference to the HopLib names of special enemies in Restoration Mod.
Other Mods
Changes names depending on other mods (enemy visual mods, in particular) you have installed. Currently supports the following mods:
For example, having National Guard ZEAL Units installed will refer to ene_zeal_swat as "National Guard Light". Note that mods that already have HopLib name changes (such as Resmod OMNIA and Crackdown ZEAL) will still have those name changes even if this option is disabled.
Federales Simpler Names
Changes the names of Federales from "Federal Police" to "Federales". For example, ene_swat_policia_federale will be called "Federales SWAT" instead of "Federal Police".
ZEAL Marksman
Changes the name of ene_zeal_swat_heavy_sniper from "ZEAL Heavy Sniper" to "ZEAL Marksman".
Phalanx Shield
Changes the name of ene_phalanx_1 from "Winters Shield" to "Phalanx Shield"
If you have any suggestions or encounter any issues, please leave a comment.

