REALLY SUPER DUPER IMPORTANT: READ THE "DEPENDENCIES & INSTRUCTIONS" SECTION!
Make sure you have installed the required dependencies for this mod!
Features:
Adds many individual keybinds for actions that were previously "double-bound":
- Shout/Interact has been split into "Interact", "Inspire/Call Teammate", "Intimidate Enemy/Civilian", and "Mark Special/Guard".
- Firemode/NVG has been split into "Cycle Weapon Firemode" and "Toggle Night Vision Goggles".
- Deployable/Throw Bag has been split into "Place Deployable" and "Throw Bag".
- Gadget On/Off has been split into "Toggle Laser(s)", "Toggle Flashlight(s)", and "Cycle Sight Gadgets".
These keybinds can be found in the Mod Options Menu.
Adds toggle-interaction and toggle-deployable-placement.
Slightly improves targeting priority for shouts.
Enables "auto-repeat" for these actions (with some exceptions). For example, holding down the custom keybind for "Intimidate" will continuously shout as soon as you can, without needing to tap the button. (Does not allow you to bypass the normal cooldown for any actions)
Note: auto-repeat does not apply to the following keybinds:
- Toggle Flashlight
- Toggle Sight
- Toggle Laser
- Toggle NVG
Other notes:
"Deploy Bipod" and "Deploy Underbarrel" is not separated since bipods and underbarrels are mutually exclusive on all known weapons.
"Toggle Second Sight" and "Toggle Piggyback Sight" is not separated.
Compatibility
This mod incorporates features from the following mods, and therefore any mods from this list should be disabled:
- Separate Shout and Interaction Binds
- Activate Multiple Gadgets + Separate Sight Gadget Keybind
- Lasers+ (no need to disable the entire mod; simply disable the blackmarket tweaks in the mod options)
I have not tested this with any Carry Stacker type of mod, and I probably won't.
Report a Bug
If you have questions, comments, feedback, or bug reports: please leave a comment, or contact me on Discord.