This mod is deprecated! Please use the mod "More Separate Keybinds + Toggle Interact" instead!
As of 12 Aug 2023, "Activate Multiple Gadgets + Separate Sight Gadget Keybind" will no longer get future updates.
Its main functionality has been rewritten from scratch in this new mod, "More Separate Keybinds + Toggle Interact": https://modworkshop.net/mod/43457
This mod has two main features combined into one package:
- Allows you to bind another key to activate your secondary sight- this includes the Angled Sight, 45 Degree Sight, 45 Degree Riktpunk Sight, Scope Magnifier, and the Flip-Up Sight found on the China Puff and GL40 Grenade Launchers.
- Allows you to turn on any combination gadgets at the same time. (The ability to independently toggle secondary sights such as 45-deg sights and magnifiers was added to PAYDAY 2 in U232.)
(I got annoyed at the game for letting me use a laser and a scope, but not a laser, a scope, and a scope magnifier for when I wanna be ULTRA TACTICOOL.)
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This mod also works with your default gadget-activation key, so for example, instead of "Off, Laser, Flashlight", the gadget order will be "Off, Laser, Flashlight, Laser+Flashlight." This hypothetically works with any number of weapon gadgets, though unless you have mods, you can only have up to four- two lasers, two flashlights, with the Jackal SMG + Twinkle Foregrip + LED Combo/Military Laser Module. Practically speaking, you'll probably only have two on any given weapon.
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This feature can be disabled in mod options if you only want the "Separate Secondary Sight Keybind" feature.
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You may also choose to forbid the default gadget key from toggling your sight gadget, and instead only allowing this mod's keybind to toggle that gadget. This can be disabled in mod options.
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This mod will not mark you as a cheater.
Preview: (outdated; video showcases v2.4.4)
[preview link removed] RIP GFYCat
Known issues:
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If you have more than one gadget active, other players will not see that you have any active gadgets at all! I will look into fixing this in some manner.
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Using multiple flashlights on the same weapon may cause the light glow to use the color from the wrong flashlight, while the main beam stays the same color. (It's not too noticeable.)
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You may experience some... interesting viewmodel positions when using Tactical Lean and the Separate Sight Gadget Keybind. It may look odd, but it's still stable.
This goes in your mods
folder.