Restoration Mod V12.3.4.2

Downloads73,890
Views354,885
Publish Date8 years ago
Last Updated4 days ago by
Version12.3.4.2
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Comments
Hello,
I've encountered a crash while reloading the Repeater sniper rifle, specifically on the last bullet. Here's the crash.txt. Hope you can fix it soon!
ntasn1.pdb RSDSH ncrypt.pdb RSDS ncryptsslp.pdb Application has crashed: C++ exception
...toration-mod-gold/lua/sc/units/player/playerstandard.lua:1195: attempt to call method 'reload_not_empty_exit_expire_t' (a nil value)
SCRIPT STACK
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:883
saw_original_playerstandard_update() lib/units/beings/player/states/playerstandard.lua:441
master_PlayerStandard_update() @mods/Saw Helper/lua/playerstandard.lua:39
original() @mods/Carry Stacker Reloaded/lua/playerstandard.lua:5
update() @mods/base/req/core/Hooks.lua:288
original() lib/units/beings/player/playermovement.lua:272
@mods/base/req/core/Hooks.lua:288
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
dcomp (???) DllGetClassObject
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
Current thread: Main
System information:
Application version : 1.118.83
CPU : 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : Intel(R) Iris(R) Xe Graphics / igdumdim32.dll[30.0.101.1340]
Language : english
Memory : 7888MB 296KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : C-MEDIA Inc. ( (EDIFIER G2 II GAMING HEADSET))
ERNEL32.DLL
ERNEL32.DLL
p#Qw4f`w,*Uw
ERNEL32.DLL
ERNEL32.DLL
ERNEL32.DLL bRwh£ Bo8j
ERNEL32.DLL
C:\Windows\SYSTEM32\dbgcore.DLL19546
19041.1.x86fre.vb_release.191206-1406 dbgcore.i386,10.0.19041.546
C:\Windows\SYSTEM32\dbgcore.DLL
oad_not_empty_exit_expire_t' (a nil value)
SCRIPT STACK
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:883
saw_original_playerstandard_update() lib/units/beings/player/states/playerstandard.lua:441
master_PlayerStandard_update() @mods/Saw Helper/lua/playerstandard.lua:39
original() @mods/Carry Stacker Reloaded/lua/playerstandard.lua:5
update() @mods/base/req/core/Hooks.lua:288
original() lib/units/beings/player/playermovement.lua:272
@mods/base/req/core/Hooks.lua:288
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
dcomp (???) DllGetClassObject
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
Hello,
This crash has been fixed in the dev branch of the mod and the gold version will be updated soon, feel free to join our Discord if you're interested in using the dev branch and need help with it!