Restoration Mod V12.3.4.2

Downloads77,558
Views361,160
Publish Date8 years ago
Last Updated8 months ago by
Version12.3.4.2
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Comments


Hi guys, me and my friend absolutely love your mod and played the hell out of it. Something interesting happened recently- we completed diamond store on DS after getting another infamy level, and after receiving a card drop both of us crashed. After that, both of us couldn't start the game as it keeps crashing after the initial loading, without even getting to the first cinematic-thingy. Attaching the crash.txt. The mods we have are Tailor pack and Actually audible cops. Thank you for all your work.
Application has crashed: access violation
Callstack:
Current thread: Main
Script stack:
load() lib/managers/dynamicresourcemanager.lua:151
_LoadAsset() @mods/BeardLib/Classes/Managers/FileManager.lua:236
LoadAsset() @mods/BeardLib/Classes/Managers/FileManager.lua:258
spawn_unit() @mods/BeardLib/Hooks/CoreSystem.lua:26
_setup_bg() @mods/restoration-mod/lua/sc/managers/menu/menuscenemanager.lua:33
init() lib/managers/menu/menuscenemanager.lua:150
new() core/lib/utils/coreclass.lua:35
init_managers() lib/setups/menusetup.lua:297
core/lib/setups/coresetup.lua:399
System information:
Application version : 1.114.60
CPU : Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1660 / nvldumd.dll[30.0.14.9649]
Language : english
Memory : 16301MB 316KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Динамики (Realtek High Definition Audio))
Same problem. In my case the culprit is @mods/restoration-mod-gold/lua/sc/managers/menu/menuscenemanager.lua:33.
I just replaced line 30:
"if Month == "12" and restoration.Options:GetValue("OTHER/Holiday") then"
with
"if false then --Month == "12" and restoration.Options:GetValue("OTHER/Holiday") then"
It works now, but chances are that some xmax content might be missing because of this.
@Grayson It works now. Thank you my man
That crash should be fixed now as of 11.1.9.