Back then?
More changing details in changelog.
put this mod into mods folder
此简介为中英双语,中文在下半部分。
This is a CN-ENG desc. The lower part is CN blank.
Changed List↓
Spoiler!
--SMG:
Kobus 90
Penetrate shields with decresed damage. The body attachment as the nailgun(Just a name) kit.
Jackal
Attachment changes & stock adding. Autofire gadget as the UMP9 kit.
SpecOps
Penetrate armor & humanbody with decresed damage. Autofire gadget provide tons of backup ammo, but you can't pick them from the ground anymore.
Blaster 9mm
Simply Barrel stats changes.
Mark10
Body and mag stat changes.
CMP
The recoil more like SMG11(or other secondary SMG) in the Rainbow Six: Siege.
CR 805B
Could load a M203 grenade launcher and more stock. Also have some barrel stat changes.
Compact-5
Barrel, stock and mag stat changes. Also added drum mag(Autofire kit) and AR stocks.
Kross Vertex [ Updated! ]
A barrel as a conversion kit. Much foregrip for appearance changing.
Chicago Typewriter [WIP]
Jacket's piece
80s' body as a stat kit.
Krinkov
Autofire gadget as a AK74U kit. Added some longger barrels and foregrips.
Para SMG [New!]
Better Longbarrel. New 9mm kit and drum mag.
--Assaut Rifle:
Galant
Reclassified as a SNP. Able to choose btw 256/168 damage class.
Cavity 9mm
Penetrate shields with decresed damage.
JP36
Barrel and stock stat changes. Autofire gadget is a 100round drum mag kit. Singlefire gadget is Marksman kit for Longbarrel
AMCAR
3 round burst fire as factory settings. Autofire gadget is the fullauto stat kit.
Falcon
Simply barrel and stock stat changes.
M308
Simply stock stat changes. and a acc set which not good enough.
Clarion [WIP]
Valkyria
Simply barrel, stock and Single/Auto gadget stat changes
AK7.62
Basic damage upto 128. Increased recoil and AK series attachment stat changes.
AK
Changed recoil. Make it more controllable. And AK series attachment stat changes.
Eagle Heavy
Simply barrel and stock stat changes
Gewehr 3
Simply barrel and stock stat changes
AMR-16
Simply foregrip and AR attachment stat changes.
CAR-4
Honey badger, HK416, MK11 or just a M4. It can be what you just like!
Commando 553
A complicated attachment stat change and a Old School CODlike recoil.
UAR
Reclassified to secondary weapon in SMG(due to skill issue so in it). Simply attachment stat changes, with a more controllable ADS recoil.
Union 5.56 [WIP]
Queen's wrath
Total Horizental Recoil, with some barrel stat changes
Golden AK 7.62
The stat bonus instead those attachment that keep she shining. Choose what you like!
KETCHNOV Byk-1 [WIP]
--Shotgun: Due to the Weaponlib dmg calculation and the Dragon's Breathe changes. Shotgun are all needs re-stat. It means their's performance are unstable.
Reinfeld 880
Deadly pump shotgun design.
Locomotive
She just become short, not soft.
Street Sweaper
Simply barrel stat changes.
Predator 12G
Increased damage but shorter effective range.
Joceling O/U 12G
Massive damage and pellet with longbarrel even penetrates armor & humanbody.
Steakout 12G
If you pick the box mag. It would have higher fire rate like AA12 in COD.
Drum mag loads more shell but it will becoming slow.
Make your choise.
M1014
Increased damage but shorter effective range.
Izhma 12G
Increased Longbarrel damage.
Raven
Simply barrel stat changes.
Mosconi 12G
Reclassified to secondary weapon. No stat changes.
--Pistol:
DEAGLE
Penetrates shield. Many attachment changes and even a remaked conversion kit.
5/7AP
Decreased damage, but softer recoil to make difference from the DEAGLE.
RUS-12 Angry Tiger
Increased damage, with a few attachment stat changes.
Contractor
A fine 2 shots kill(with skills) pistol.
Bernetti Auto [WIP]
Czech 92 [WIP]
Igor Automatik [WIP]
Castigo.44 [WIP]
Bronco.44
Simple attachment stat changes.
Bernetti 9 [Aki]
STRYK 18c [Aki]
Interceptor 45 [Aki]
Crosskill Chunky Compact
These 4 Pistol reclassified to secondary SMG(due the skill issue) to gain the Body Expertise skill
--LMG:
KSP58 [ Updated! ]
Reclassified to secondary SMG(due the skill issue), with attachment stat changes.
Buzzsaw 42
Simply barrel stat changes.
M60
Barrel and foregrip stat changes.
Bren-21
Added a short barrel kit, and the stats. It's from the Payday: The heist.
RPK
More compact barrel and foregrip for use, and the Autofire gadget as fake RPK-16 kit.
KSP [ Updated! ]
Simply barrel, foregrip and stock stat changes.
--Sniper Rifle:
Káng Arms X1
Simply barrel stat changes.
NorthStar[WIP]
Nagant
Simply Barrel and stock changes, and a more useful ironsight.
Lebensauger .308
Become more deadly, but harder to use. Barrel and Stock changes included.
Grom [WIP]
Platypus 70
Reclassified to the Secondary Sniper Rifle. Changed basic, suppressor and ironsight stat.
Bernetti Rangehitter
Shoot slower. More fire power. Man the .45-70 shouldn't dealt only 200 damage, with barrel changes.
Repeater 1874 [ Updated! ]
Another side of the Rangehitter. It fire rapidly but lower damage, with barrel changes.
--Special:
Vulcan
Simply barrel and body stat changes. A DE(Destroy Everything cannot pickup ammo) kit.
HRL-7
Decreased damage to 6200 same as the Commando 101. Carry more rockets but they fly slower.
Commando 101
Increased friendly damage and velocity.
DECA Technologies Compound Bow
Reclassified to secondary special. Much shorter bow charging time and reload speed to increase the rate of shooting, but decreased the damage.
--Throwables:
Community Grenade
Casualty radius Up to 9M. DMG Reduce to 1000. 180 Maximum friendly DMG。
Gage Grenade
Casualty radius Down to 2.5M. DMG Up to 3600. 110 Maximum friendly DMG。
Matryoshka Grenade
Casualty radius Down to 3M. DMG Up to 3000. 140 Maximum friendly DMG。
Dynamite
Casualty radius Up to 12.5M. DMG Reduce to 500. 200 Maximum friendly DMG。
These four nades are able to throw further now. Handle with care.
Throwing Axe
Damage Up to 1500. Flying velocity is 2000 (1000 for Knives).
To avoid OVK Skill affect the expected weapon performance of this mod. We give'em some adjustment.
Spoiler!
--Shotgun CQB--
Up to T3
BASIC: Shotguns reload 15% faster.
ACE: Now shotguns reload speed up to 50%.
--Close by--
Down to T2
BASIC: Loads 1 more shell in your shotguns if possible, and able to shoot while running with them.
ACE: You pack 10% more shotgun shells.
--Equilibrium--
BASIC: Reduce pistol swapping time by 33%.
ACE: Now reduce pistol swapping time up to 48%. They also gain 8 accuracy.
--Gun Nut--
BASIC: Loads 1 more bullet in your pistols if possible.
ACE: You pack 10% more pistol bullet.
--SUREFIRE--
BASIC: Loads 2 more bullet in Assault Rifles, SMGs, LMGs. Assault Rifles and SMGs also reload 15% faster.
--PARTNERS IN CRIME--
BASIC: Gain Staamina By 10%. Your converted enemy takes 45% less damage.
--Heavy Impact--
Reverse with Underdog, Down to T1
No stat changes.
--Shotgun Impact--
Up to T3
BASIC: Gain 15% shotgun damage.
ACE: Gain additional 15% shotgun damage, and 12 stability
--Far Away--
Down to T2
BASIC: Gain 20% accuracy while ADS.
ACE: Gain 35% effetive range while ADS.
--Underdog--
Reverse with Heavy Impact, Up to T2
BASIC & ACE: Bonus lasts for 15sec now.
--Aggressive reload--
BASIC: Sniper Rifles gain 15% reload speed.
ACE: Kill by headshot with SMGs, Assault Rifles and Sniper Rifles in semi-auto or single fire will increase 50% reload speed in 6 seconds.
--The Professional--
Note: Suppressors have -8 stability punishment as default.
BASIC: Suppressors gain 4 accuracy and snap to zoom speed increase 50%.
ACE: The stability punishment removal. Suppressors Gain 8 stability and 40% chance to pierce the enemy armor.
--Saw Massacre--
BASIC: Includes the whole original BASIC and ACE bonus.
ACE: Unlock the KSP58, Platipus 70, Compound Bow, UAR and Mosconi 12G for use which moved to secondary weapon.
MOD REQUIRES:
WeaponLib: https://modworkshop.net/mod/24177
OPTIONAL MODS:
Auto Fire Sound Fix: https://modworkshop.net/mod/20403
With Offyerrocker's help.
Hooked KSP58 and MG42 AFSF setting.
This mod match the sound with fire rate.
Allow Weapon Descriptions: https://modworkshop.net/mod/22169
Install this(without template) can make our weapon description text visible.
Savefile maneger:https://modworkshop.net/mod/38690
Allow you create a new savefile if want inventory stay clean.
Viewmodel Recoil: https://modworkshop.net/mod/48966
Kinda interesting mod. The gun kicking instead of the camera raise.
FIX some weapon animation issue:https://modworkshop.net/mod/41723
Recommend play with friend or alone. Match the mod version to avoid game crash or sth.
Before the total improvement. Some lack of consideration and unresonable changes may included.
It's an honor if you like this mod.
At least we having fun while playing
kou 1 fuhuo
此MOD放置于mods文件夹中
我为一百多个改动武器的配件添加了移速增/减益,并且在游戏里给它们写了描述文本。
武器改动名单↓
Spoiler!
--冲锋枪:
Kobus 90
虽然降低了伤害,但是能够穿盾。枪身配件+消音器会让他打起来像个钉枪。
Jackal
专属配件有所改动,引入了AR枪托,全自动改件变为UMP9套件。
SpecOps
虽然降低了伤害,但是能够穿人和胸甲。全自动改件巨幅提高备弹,代价是无法捡弹。
Blaster 9mm
专属配件有所改动。
Mark10
机匣和弹匣有所改动,以提供更多改装选择。
CMP
后座类似彩六围攻,无大变化。
CR 805B
改动了枪管的数值,能加装榴弹发射器以及AR后托。
Compact-5
改动了枪管、枪托和弹匣的数值,全自动模组能为其加装弹鼓。引入AR枪托。
Kross Vertex [ 更新 ]
除了专属配件之外,还有一个单独的枪管作为专属套件。引入了大量护木以供装饰。
Chicago Typewriter[未完善]
Jacket's piece
80年代枪身写了新的数据和描述,专属消音和补偿器加强。
Krinkov
除了AK系本身的配件改动外,还引入了稍长的枪管和护木。全自动改件会将其变成AK74U。
Para冲锋枪[ 新!]
除了AR系本身的配件改动外,还新添加短突(长管QoL)、9mm和弹鼓三种形态。
--突击步枪:
Galant
挪到了狙击枪分类中,更换枪管以在256和168伤害区间切换。
Cavity 9mm
能穿盾,降低了伤害。暂时没有进一步改动。
JP36
专属配件有所改动,全自动改件为它装上弹鼓,半自动改件是对狙击管的加强。
AMCAR
原厂3连发,可通过全自动改件还原。
Falcon
枪管提供不同伤害档位选择,其他专属配件也有所变动。
M308
枪托提供不同伤害档位选择,以及一个不是很好的精准模板。
Clarion[未完善]
Valkyria
专属配件属性改动,全\半自动更改伤害档次。
AK7.62
AK系列配件改动。基础伤害提高至128,后座变大。
AK步枪
AK系列配件改动。后座更可控。
Eagle Heavy
枪管提供不同档位伤害,无过多改动。
Gewehr 3
枪管提供不同档位伤害,无过多改动。
AMR-16
护木提供不同档位伤害,无过多改动。
CAR-4
4形态可改,更稳的后座模板,以及AR系列配件的改动。
Commando 553
专属配件全改动,有不错的搭配空间。
UAR
移至副手。各配件有所改动。瞄准时后座更可控。
Union 5.56[未完善]
Queen's wrath
完全水平的后座,以及专属配件改动。
Golden AK 7.62
纯金不舍得上配件?那就选增益吧!
KETCHNOV Byk-1[未完善]
--霰弹枪:由于Weaponlib喷子伤害计算改动,以及官方的龙息伤害改动,现在这些喷子的表现变得异常不稳定。
Reinfeld 880
经典单喷,一枪一个。
Locomotive
短870,也是870。
Street Sweaper
简单的枪管属性改动。
Predator 12G
加高伤害,但换弹较慢
Joceling O/U 12G
长枪管爆炸伤害,能穿透大部分物体。
Steakout 12G
弹匣致敬COD射速快,弹鼓射速慢。
M1014
加高伤害,但缺陷忘了。
Izhma 12G
长枪管伤害高,短管还原原版魔法弹匣。
Raven
简单的枪管数据变动。
Mosconi 12G
移动至副手,属性未改动。
--手枪:
DEAGLE
可穿盾,但射速和射程大幅降低。专属配件搭配不少,专属配件有新东西。
5/7AP
为了与沙鹰区分降低了伤害和精度,后座变得柔和,些许提高捡弹。
RUS-12 Angry Tiger
伤害提高至一枪头,降低射速和稳定。
Contractor
如果搭配技能,它就是双击神器。
Bernetti Auto[未完善]
Czech 92[未完善]
Igor Automatik[未完善]
Castigo.44[未完善]
Bronco.44
简单的枪管提供不同伤害档次,其他配件也有些许改动。
Bernetti 9[包含双持]
STRYK 18c[包含双持]
Interceptor 45[包含双持]
Crosskill Chunky Compact
以上四把武器皆分类至副手冲锋枪(缺乏技术)中,以获得人体解剖加成。至少玩起来像COD。除了最后一位,都没有专属配件改动。
--轻机枪:
KSP58 [ 更新 ]
分类至副手冲锋枪(因为技术不够),基础以及配件属性有所改动。
Buzzsaw 42
枪管属性有所改动。
M60
枪管和护木属性有所改动,有不错的搭配空间。
Bren-21
短管各方面致敬收获日:劫掠。
RPK
提供更多紧凑化改装,以及一个仿RPK-16套件。
KSP [ 更新 ]
枪管,护木,枪托有所改动。组合空间尚可。
--狙击枪:
Káng Arms X1
简单的枪管数据改动。
NorthStar
简单的专属套件数据改动。
Nagant
枪管数据改动,加强了机瞄。
Lebensauger .308
定位为大威力连狙,有枪管和枪托数据改动。
Grom[未完善]
Platypus 70
分类至副手狙击枪,削弱了各项性能,机瞄和消音数据有所更改。
Bernetti Rangehitter
降低射速,增加伤害,以及枪管数值改动。
Repeater 1874 [ 更新 ]
增加射速,降低伤害,以及枪管数值改动。
--特殊:
Vulcan
各枪管和机匣改动,以及一个毁天灭地但无法捡弹的套组。
HRL-7
伤害降低至6200,提升备弹,弹道飞行速度减慢。
Commando 101
最大友伤提高至350,弹道飞行速度加快
DECA复合弓
分类至副手特殊,减少蓄力所需时间,加快上箭速度。总伤降低至刚好一发头。
--投掷武器:
社区手雷
杀伤半径增加至9M,伤害减少至1000,最高友伤为180。
盖奇手雷
杀伤半径减少至2.5M,伤害增加至3600,最高友伤为110。
套娃手雷
杀伤半径减少至3M,伤害增加至3000,最高友伤为140。
炸药
杀伤半径增加至12.5M,伤害减少至500,最高友伤为200。
以上四种手雷增加了投掷力度,使用时多加注意。
飞斧
伤害增加至1500,飞行速度是飞刀的两倍。
为了防止OVK技能设计影响此MOD武器的预期性能,我们调整了部分技能效果。
Spoiler!
--近身致胜--
升至T3
基础: 霰弹枪装填速度增加15%。
精通: 额外获得35%霰弹枪换弹加速。
--霰弹CQB--
降至T2
基础: 如果结构允许,你会在霰弹枪里多装1颗子弹,并且奔跑时能用霰弹枪腰射。
精通: 在积累战斗经验后,你决定多带10%霰弹枪弹药。
--均衡枪手--
基础: 手枪掏出和收回时间减少33%。
精通: 手枪切换增益上升至48%并且精准增加8。
--枪械狂人--
基础: 如果结构允许,你会在手枪里多装1颗子弹。
精通: 在积累战斗经验后,你决定多带10%手枪弹药。
--万全之策--
基础: 突击步枪,冲锋枪,轻机枪多装填2颗子弹,同时突击步枪和冲锋枪的装填速度增加15%。
--犯罪团伙--
基础: 你的耐力增加10%。变节敌人获得45%减伤。
--动能冲击--
与落水狗调换,降至T1,与落水狗对调位置。
无调整。
--霰弹冲击--
升至T3
基础: 霰弹枪加15%伤害。
精通: 霰弹枪再加 15% 伤害和 12 稳定。
--火力延伸--
降至T2
基础: 霰弹枪瞄准时增加20%精度。
精通: 霰弹枪瞄准时增加35%射程。
--困兽之斗--
与动能冲击调换,升至T2,与动能冲击对调位置。
基础与精通: 增益持续时间延长至15秒。
--迅猛装填--
基础:狙击枪获得15%换弹速度。
精通:单发或半自动的狙击枪、步枪、冲锋枪以爆头击杀敌人后,获得50%换弹速度,持续六秒。
--消音杀手--
注:现所有消音自带-8稳定惩罚
基础:所有消音器增加4精准和50%开镜速度。
精通: 移除消音稳定惩罚,所有消音器增加8稳定和40%穿甲几率。
--电锯屠杀--
基础: 原本的基础与精通效果整合于此。
精通: 解锁被移至副手的KSP58、Platipus 70、Compound Bow、UAR和Mosconi 12G。
必须安装的MOD:
WeaponLib: https://modworkshop.net/mod/24177
可选的MOD:
Auto Fire Sound Fix: https://modworkshop.net/mod/20403
在Offyerrocker的帮助下
我们调整了KSP58和MG42的AFSF设定
此MOD同步枪声与武器实际射速。
Allow Weapon Descriptions: https://modworkshop.net/mod/22169
安装此MOD后(不安装其自带模板),即可看见我给改动武器写的描述。
Savefile maneger:https://modworkshop.net/mod/38690
创建一个新的存档,原存档仓库槽位不够可以试试。
Viewmodel Recoil: https://modworkshop.net/mod/48966
腰射后座直接影响武器指向,很有意思的MOD。
FIX some weapon animation issue:https://modworkshop.net/mod/41723
我建议和朋友一起或独自游玩此MOD,并且安装相同版本以防闪退等问题。