Gives more info about what you're doing. Enhances game HUD and focuses on realtime info.
Screenshots are from Additional PocoHud Trackers (mod not required, as buffs provided by that mod are included in Poco itself)
Backspace key opens Poco menu (can be changed)
Workaround for HoloUI:
Open base.lua and delete lines 178 and all latter
This needs to be done everytime HoloUI gets an update
Reported issues (Not confirmed):
Known issues:
JSON errors or duplicate keys in translation files
Stats in "Statistics - Heist Status - Per day" may go missing for unknown reasons
Heist Stats may show very high (> 1000%) accuracy on other players when it is not possible with their loadout
Damage taken can sometimes show as "9.00000000001"
For reporting issues or suggestions please utilize my GForms here or make a comment down below.
Hello! Everything is working fine for me, but I have one issue - there's not much color customization in the mod. I'm not colorblind, but I have trouble with some of the colors chosen and would greatly appreciate the ability to change some of them - namely the damage numbers and the name infobox. Everything else has been working flawlessly for me so far, though! Been loving it.
EDIT: Lmao, replying to everyone else around me? Come on.
Kinda missed your comment, don't know why. Sorry about that.
Damage numbers always use peer color if valid, default is white (for not valid peers or AI (team AI and converts)). I won't change this, but you can use mods to change peer colors.
Name infobox, again, uses peer color as above.
Hope this helps.
24 793
We Use Cookies 🍪We use cookies to improve your user experience. Will you allow us to store them?
Hello! Everything is working fine for me, but I have one issue - there's not much color customization in the mod. I'm not colorblind, but I have trouble with some of the colors chosen and would greatly appreciate the ability to change some of them - namely the damage numbers and the name infobox. Everything else has been working flawlessly for me so far, though! Been loving it.
EDIT: Lmao, replying to everyone else around me? Come on.
Kinda missed your comment, don't know why. Sorry about that.
Damage numbers always use peer color if valid, default is white (for not valid peers or AI (team AI and converts)). I won't change this, but you can use mods to change peer colors.
Name infobox, again, uses peer color as above.
Hope this helps.