This pack contains the MW2019 M4A1's extra blueprint parts, since the blueprint parts alone barely fit under the customost/bodypillow MWS v3 upload limit.
Yeah, texture bloat is real, and I didn't even do the 2048x2048 texture size.
Blueprints Available: -Zip Tie Calibrutal (just the handguard)
-Breakup (via Weapon Painter)
-Thunderclap (via Weapon Painter)
-ow the edge Wages of Sin
-Tempus (MW2022 Default)
-Some stock adapters are not solid and can be seen through depending on the stock you pick. This is because, in MW2019, you were never supposed to see the inside of the stock adapter.
-The text on the Wages of Sin/FSS Rail covers are upside down. Stupid UVs.
-If you attempt to use the Thunderclap Barrel Weapon Painter with any barrel that except the default handguard, you will crash your game. This is an oddity available due to how the handguards and barrels programmed in the background, though the Thunderclap barrel paint is only intended to be used on the default handguard.
-If you attempt to use the Breakup Barrel Weapon Painter option with any barrel except the Corvus Custom Handguard, you will crash your game. This is an oddity available due to how the handguards and barrels programmed in the background, though the Breakup barrel paint is only intended to be used on the Corvus Custom handguard.*
-The Tempus receiver is too big for the buffer tubes, allowing you to see inside the Tempus receiver. It isn't too noticeable unless you're specifically staring at the castle nut and run around at 150 FOV
Probable Asked Questions: Q: Please add (x) blueprint? A: Aside from effectively having no more room for blueprints due to the body pillow imposed limit, I think this current selection should have enough variety that covers most of the unique/well liked blueprints from MW2019.
I have a problem, which is that this mod crashes my game at the launch stage. The reason for this is unknown to me. I even deleted everything except M4A1 2019, and the game crashes exactly. Please tell me how to fix this?