Banner
BF2042 Vector Talos Scope
Thumbnail
Downloads900
Views3,738
Publish Date3 years ago
Last Updated2 years ago
Version1.01
Avatar

Tips for FINN LMG CT Rounds:

Accoding to the stats and details, pros should be:

+8 Stabilty
More total ammo
More ammo pickup
Increased Movement Speed

Cons:
Less Effective Range
-12 Accuracy
-4 Damage

Avatar

I don't know if I will ever get around to releasing/redoing the FINN.

I'm waiting for Germantacos to do some texture reworks for my MCX Spear (he said he really wanted to fix my Spear textures).
The SIG P320 is mostly complete from a parts and textures standpoint, I am currently trying (and failing) to figure out how to get the front sights to change position with different slides.
I probably need to redo portions of the MA40 and the M7 Caseless to use the new Weaponlib scope overlays.
The XM4 is on the schedule to get the GSMA treatment.
And then I get distracted by doing other mods, like the impulse decision to do the BF2042 DDM4V7 or the Fennec (MW2019 Vector).

As for the FINN (LAMG), it's not very encouraging to add the Cased Telescoping Rounds when I am missing the textures for the round and light machinegun belts are just ... awful... to work with.

If you want to try what I had on the FINN, it's here:
https://modworkshop.net/mod/35058

Avatar

@RJC9000 According to my test runs, it 's perfect. Bugs are the belts are buggy and bipod has no deploy animation and can still inspect in bipod mode. But it's still good, just missing ChainSAW grip and other vertical grips.

Avatar

As you see with the ammo belts, that's the main reason why I gave up on the FINN.
Ovengrill decided it was funny to make every single bullet object its own thing and I hate working with it.

The ChainSAW grip was actually planned and is in the files.
I was originally going to make it use the minigun hold anims, but then it ran into problems into making the Chainsaw grip forcing the Minigun hold anim. causing the gun to disappear (according to Zdann, the problems had to do with the hold animation and which hand the gun is parented to.)

And yes, I saw your comment about the Ziptie blueprint. It's planned(tm) alongside fixes to other attachment oversights on the M4 (you can use the Pawcio Iron sights with the FSS Commando handguard and have floating front sights), you'll have to deal with my on/off moments of motivation.

Avatar

@RJC9000 I didn't comment on the ZipTie blueprint...

But the ammo belt bug isn't gameplay breaking, just plain weird. So I think it's good to go, just need a fix on the bipod animations and weapon inspect when in bipod bugs

41 880