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Advanced Crosshairs, Hitmarkers, and Hitsounds (ACH)
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Downloads108,381
Views212,285
Publish Date5 years ago
Last Updated4 months ago by
Version40
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Needs 2 more options:

  • "Hide crosshair when inspecting" (weapon)
  • "Hide crosshair when hitmarker present" (hide the crosshair when animation/hitmarker duration starts playing/counting down and un-hides when it has played)
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Thanks for the suggestion! This has now been implemented in v39

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