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VanillaHUD Plus (WolfHUD Continued)
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Publish Date6 years ago
Last Updated12 days ago by
Version3.4.7
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test1Owner
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Bunnie (2)Contributor
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My game crashes when a shoot a centry gun

Application has crashed: C++ exception
[string "lib/units/equipment/sentry_gun/sentrygundamag..."]:188: attempt to perform arithmetic on global 'damage' (a nil value)

SCRIPT STACK

give_impact_damage() lib/units/weapons/raycastweaponbase.lua:2953
on_collision() lib/units/weapons/raycastweaponbase.lua:2830
_fire_raycast() lib/units/weapons/raycastweaponbase.lua:958
fire() lib/units/weapons/raycastweaponbase.lua:574
fire() @mods/BeardLib/Hooks/Fixes.lua:367
fire_original() lib/units/weapons/newraycastweaponbase.lua:2079
fire() @mods/VanillaHUD Plus/lua/BurstFire.lua:89
original() lib/units/weapons/raycastweaponbase.lua:480
trigger_held() @mods/base/req/core/Hooks.lua:264
trigger_held() lib/units/weapons/newraycastweaponbase.lua:2064
_check_action_primary_attack() lib/units/beings/player/states/playerstandard.lua:5161
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1017
update_original() lib/units/beings/player/states/playerstandard.lua:446
update_original() @mods/VanillaHUD Plus/lua/BurstFire.lua:222
update() @mods/VanillaHUD Plus/lua/VanillaHUD.lua:947
original() lib/units/beings/player/playermovement.lua:279
@mods/base/req/core/Hooks.lua:264


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


Mods installed:

No screen shake
Sensitivity fixer

And obviously this


*DISCLAIMER: This crash happens If you have high value target and mark the turret the game will crash. this happened to another player a few hours ago and he reported it on reddit, anyway if the author wants to delete this comment there's no problem, I'll just leave it just in case

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