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Third Person
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Downloads36,017
Views86,805
Publish Date7 years ago
Last Updated2 years ago
Version1.7.1
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great mod however the game WILL crash if u use a keybind and have a controller active at the sametime because there is no controller support i believe i have a crash.txt and might be reading it wrong however so if you could please fix this issue
file:///C:/Users/xavie/AppData/Local/PAYDAY%202/crash.txt
if that doesnt work heres what it says
Application has crashed: C++ exception
[string "core/lib/managers/controller/corecontrollerwr..."]:369: Invalid controller wrapper. Tried to connect to non-existing controller id "keyboard".

SCRIPT STACK

connect() core/lib/managers/controller/corecontrollerwrapper.lua:369
setup_connection() core/lib/managers/controller/corecontrollerwrapper.lua:297
setup() core/lib/managers/controller/corecontrollerwrapper.lua:288
rebind_connections() core/lib/managers/controller/corecontrollerwrapper.lua:265
rebind_connections() core/lib/managers/controller/corecontrollermanager.lua:628
rebind_connections() lib/managers/controllermanager.lua:41
load_user_mod() lib/managers/controllermanager.lua:115
init_finalize() lib/managers/controllermanager.lua:122
original() lib/setups/setup.lua:857
init_finalize() @mods/base/req/core/Hooks.lua:264
init_finalize() lib/setups/gamesetup.lua:761
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:444


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 1.141.213
CPU : Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 / nvldumd.dll[31.0.15.1694]
Language : english
Memory : 8040MB 244KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek(R) Audio))

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I dont think this is specific to the mod

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@hoppip well when i use keyboard it stops then if i remove the mod and use controller it stops so idk

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@sirsergio this would probably happen with any mod that uses a keybind, this mod dooesnt do anything special with keybinds

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@hoppip hm weird idk if maybe adding controller support would fix it but idk thats up to you

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@sirsergio it's a blt thing I'm pretty sure

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