Menu is opened when pressing F7 by default. A mod that allows you to set your viewmodel stance the way you like it! Usage:
After installing the mod enter a heist with the weapon you wish to tweak.
Open the menu using F7(Can be changed in base.lua)
Start playing with the values and see what fits you.
Some notes:
You can slide the number boxes by holding right mouse button and moving.
You can press some buttons to set the current stance.
There's an option to apply viewmodel on all weapons, this might give you weird results sometimes.
If you make custom weapons the stance values are inside mods/saves/PerfectViewModel_Options.txt, you can also use the copy XML button.
*If game crashes or the mod just doesn't work, please make sure you have the latest version of BeardLib(3.03+)
REPORTING ISSUES: I've been receiving a lot of bug reports and almost everyone of them I was not able to recreate in my game, when reporting a bug PLEASE make sure this is caused by PVM and give as much information as you can even include your PVM save files that is in mods/saves/PerfectViewModel_Options.txt This will increase the chance that I will find the issue and try to fix it!
Not sure if its either this mod or th Apex Preset, but my viewmodel is acting weird. For example, it affects my melee now (using Melee Revamp), whereas before the update it never touched it. For a weapon mod like the TTI 2011 Combat Master & TTI Pit Viper, every time I try to hit reset, it just goes back to the Apex preset after I closed the menu.
@luffy Yes, it seems to be working fine now. Before, it applies the Apex viewmodel on all weapon, even custom ones that I didn't edit. Now, it's only applying to weapons that the mod aurthor had touched. I haven't tested out the reset yet.
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Not sure if its either this mod or th Apex Preset, but my viewmodel is acting weird. For example, it affects my melee now (using Melee Revamp), whereas before the update it never touched it. For a weapon mod like the TTI 2011 Combat Master & TTI Pit Viper, every time I try to hit reset, it just goes back to the Apex preset after I closed the menu.
Did the latest update fix it?
@luffy Yes, it seems to be working fine now. Before, it applies the Apex viewmodel on all weapon, even custom ones that I didn't edit. Now, it's only applying to weapons that the mod aurthor had touched. I haven't tested out the reset yet.