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BeardLib
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Downloads935,552
Views1,428,089
Publish Date8 years ago
Last Updated9 months ago by
Version5.0.2
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Application has crashed: C++ exception
[string "lib/units/weapons/newraycastweaponbase.lua"]:723: bad argument #1 to 'ipairs' (table expected, got nil)

SCRIPT STACK

replenish() lib/units/weapons/newraycastweaponbase.lua:723
original() lib/units/weapons/raycastweaponbase.lua:37
init() @mods/base/req/core/Hooks.lua:260
init() lib/units/weapons/newraycastweaponbase.lua:27
lib/units/weapons/projectileweaponbase.lua:4
spawn_unit() =[C]
add_unit_by_factory_name() lib/units/beings/player/playerinventory.lua:217
_internal_load() lib/managers/playermanager.lua:677
spawned_player_original() lib/managers/playermanager.lua:956
spawned_player_original() @mods/WolfHUD-master/lua/GameInfoManager.lua:2802
spawned_player() @mods/WolfHUD-master/lua/BurstFire.lua:283
set_unit() lib/network/base/networkpeer.lua:2298
lib/network/handlers/unitnetworkhandler.lua:35


Callstack:

payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name


Current thread: Main


System information:
Application version : 1.92.36
CPU : Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : NVIDIA GeForce GTX 1050 / nvldumd.dll[24.21.13.9836]
Language : english
Memory :     16269MB 232KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (스피커/헤드폰(Realtek High Definition Audio))

yey
seems like after updating my game crashes whenever i load a heist
what?

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