A large library that assists in mod creation.
Editors were moved to BeardLib-Editor a while ago, get them there BeardLib-Editor
The main documentation can be found on the wiki.
You can find them here: https://github.com/ModWorkshop/BeardLib-Templates
https://github.com/simon-wh/PAYDAY-2-BeardLib
crash when changing my background with menu background mod
Application has crashed: C++ exception mods/BeardLib/Modules/Utils/OptionModule.lua:215: attempt to index local 'self' (a nil value)
SCRIPT STACK
callback() @mods/BeardLib/Modules/Utils/OptionModule.lua:645 trigger() core/lib/managers/menu/items/coremenuitem.lua:161 core/lib/managers/menu/coremenulogic.lua:286 _execute_action_queue() core/lib/managers/menu/coremenulogic.lua:54 update() core/lib/managers/menu/coremenulogic.lua:64 update() core/lib/managers/menu/coremenumanager.lua:155 update() lib/managers/menumanagerpd2.lua:20 original() lib/setups/setup.lua:909 update() @mods/base/req/core/Hooks.lua:260 original() lib/setups/menusetup.lua:363 update() @mods/base/req/core/Hooks.lua:260 core/lib/setups/coresetup.lua:559
Callstack:
payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? KERNEL32 (???) BaseThreadInitThunk ntdll (???) RtlInitializeExceptionChain ntdll (???) RtlClearBits
Current thread: Main
System information: Application version : 1.143.243 CPU : 13th Gen Intel(R) Core(TM) i5-13500 (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce RTX 4070 / nvldumd.dll[31.0.15.5244] Language : english Memory : 32505MB 732KB OS : 6.2.9200 () 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Realtek Semiconductor Corp. (喇叭 (Realtek(R) Audio))
funny thing is it just crashes as soon as I launch the game.
crash when changing my background with menu background mod
Spoiler!
Application has crashed: C++ exception
mods/BeardLib/Modules/Utils/OptionModule.lua:215: attempt to index local 'self' (a nil value)
SCRIPT STACK
callback() @mods/BeardLib/Modules/Utils/OptionModule.lua:645
trigger() core/lib/managers/menu/items/coremenuitem.lua:161
core/lib/managers/menu/coremenulogic.lua:286
_execute_action_queue() core/lib/managers/menu/coremenulogic.lua:54
update() core/lib/managers/menu/coremenulogic.lua:64
update() core/lib/managers/menu/coremenumanager.lua:155
update() lib/managers/menumanagerpd2.lua:20
original() lib/setups/setup.lua:909
update() @mods/base/req/core/Hooks.lua:260
original() lib/setups/menusetup.lua:363
update() @mods/base/req/core/Hooks.lua:260
core/lib/setups/coresetup.lua:559
Callstack:
Current thread: Main
System information:
Application version : 1.143.243
CPU : 13th Gen Intel(R) Core(TM) i5-13500 (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4070 / nvldumd.dll[31.0.15.5244]
Language : english
Memory : 32505MB 732KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (喇叭 (Realtek(R) Audio))
funny thing is it just crashes as soon as I launch the game.