
So if i spend like a minute in the weapon mod menu it just crashes
Application has crashed: access violation
Callstack:
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
payday2_win32_release (???) zip_get_name
??? (???) ???
Current thread: Main
System information:
Application version : 1.89.600
CPU : Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 9.0c
GPU : NVIDIA GeForce GTX 970M / nvldumd.dll[23.21.13.8912]
Language : english
Memory : 8091MB 616KB
OS : 5.1.2600 (Service Pack 3) 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : CREATIVE (Speakers (Sound Blaster Recon3Di))
I also seem to be getting a crash trying to check the BLT mod list
Application has crashed: C++ exception
bad allocation
Callstack:
Current thread: Main
Script stack:
GetModImage() @mods/base/req/BLTMod.lua:303
init() @mods/base/req/ui/BLTModItem.lua:112
new() @mods/base/req/utils/UtilsClass.lua:26
_setup() @mods/base/req/ui/BLTModsGui.lua:140
init() @mods/base/req/ui/BLTModsGui.lua:38
new() @mods/base/req/utils/UtilsClass.lua:26
create() @mods/base/req/ui/BLTModsGui.lua:298
set_active_components() lib/managers/menu/menucomponentmanager.lua:449
original() @mods/base/lua/MenuComponentManager.lua:19
set_active_components() @mods/base/req/core/Hooks.lua:260
core/lib/managers/menu/coremenulogic.lua:89
_execute_action_queue()
core/lib/managers/menu/coremenulogic.lua:54 update()
core/lib/managers/menu/coremenulogic.lua:64
update()
core/lib/managers/menu/coremenumanager.lua:155 update()
lib/managers/menumanagerpd2.lua:17
update()
lib/setups/setup.lua:839 update()
lib/setups/menusetup.lua:336
update()
@mods/base/lua/MenuSetup.lua:6 core/lib/setups/coresetup.lua:540
System information:
Application version : 1.89.600
CPU : Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 9.0c
GPU : NVIDIA GeForce GTX 970M / nvldumd.dll[23.21.13.8912]
Language : english
Memory : 8091MB 616KB
OS : 5.1.2600 (Service Pack 3) 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : CREATIVE (Speakers (Sound Blaster Recon3Di))