📢 ModWorkshop x Sidetrack Games

Hey everyone, Milk here. You might remember me as the one who manages ModWorkshop from behind the scenes.

I've got some good News for all of you.

Me and Luffy decided to join ModWorkshop with Sidetrack Games (the guys who made RAID: WW2 updates and maintain PAYDAY 2)

Going forward that means there wont be any more ads. Nobody liked those anyways.
It also means we will have some more resources to run ModWorkshop, so it'll be a bit faster.

As for how ModWorkshop works and operates, that does not change.
The community continues to be in charge and makes the decisions that matter.

This generally means the burden of everything isn't just on me alone anymore.
And it also means that there is a better future ahead for ModWorkshop.
Running certain things alone has not always been easy.

So to a better future and lots of cool new mods.

Need help searching for a mod if it exists
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Does anyone know if there is a mod where instead of enemies just coming into the scene already as the enemies of said difficulty, they'll instead first come in as the weak enemies, then slowly come in as each difficulties enemies, until max difficulty, bascially showing that they're ramping up their equipment because said last weaker equipment didn't get the job done. For example;

You play a game on Death Sentence, instead of the enemies coming in immediately as ZEAL units, they'll first come in as first responders police officers and then police officers with vests, and then SWAT units (Seen on Normal-Hard) then FBI units (Seen on Very Hard-OVERKILL) then GenSec units (Seen on Mayhem-Death Wish) and then lastly as ZEAL units (Seen on Death Sentence). Start weak, then get tougher as the heist progresses until it's nothing but ZEAL units again. Ik something similar to this already exists on Resmod, but does this exist as a mod for vanilla Payday 2 as well?

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