crashed
(>_<。)HelpMe!!
Application has crashed: C++ exception
Could not create render target because IDirect3D9::CreateTexture call failed.
The method call is invalid (probably due to invalid parameters).
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Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_code_zip
payday2_win32_release (???) zip_error_code_zip
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlGetAppContainerNamedObjectPath
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Current thread: Renderer
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System information:
Application version : 1.146.252.
CPU : 12th Gen Intel(R) Core(TM) i5-12400F (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : AMD Radeon RX 6600 / atidx9loader32.dll[32.0.21030.2001]
Language : japanese
Memory : 32627MB 888KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Headphones (WF-1000XM4))
Bug
Replies
IDK what your texture quality is set to, but set it to "Medium" at best. Setting it to "High" produces that crash.
Thanks for the advice.
Right, I'll try playing with the graphics settings turned down as low as possible.