📢 ModWorkshop x Sidetrack Games

Hey everyone, Milk here. You might remember me as the one who manages ModWorkshop from behind the scenes.

I've got some good News for all of you.

Me and Luffy decided to join ModWorkshop with Sidetrack Games (the guys who made RAID: WW2 updates and maintain PAYDAY 2)

Going forward that means there wont be any more ads. Nobody liked those anyways.
It also means we will have some more resources to run ModWorkshop, so it'll be a bit faster.

As for how ModWorkshop works and operates, that does not change.
The community continues to be in charge and makes the decisions that matter.

This generally means the burden of everything isn't just on me alone anymore.
And it also means that there is a better future ahead for ModWorkshop.
Running certain things alone has not always been easy.

So to a better future and lots of cool new mods.

(SOLVED. Look at the comments section.) loving this update
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but bless them for having an error window after crash in this update

[string "lib/tweak_data/weaponfactorytweakdata.lua"]:682: attempt to perform arithmetic on field 'concealment' (a nil value)



SCRIPT STACK

init_finalize() lib/managers/weaponfactorymanager.lua:19
original() lib/setups/setup.lua:875
init_finalize() @mods/base/req/core/Hooks.lua:266
init_finalize() lib/setups/menusetup.lua:310
core/lib/setups/coresetup.lua:444


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Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
                      KERNEL32  (???)     BaseThreadInitThunk                                 
                         ntdll  (???)     RtlInitializeExceptionChain                         
                         ntdll  (???)     RtlGetAppContainerNamedObjectPath                   


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Current thread: Main

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System information:
    Application version : 1.146.252.
    CPU : AMD Ryzen 7 5800H with Radeon Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
    DirectX : 12.0 
    GPU : NVIDIA GeForce RTX 3070 Laptop GPU / nvldumd.dll[32.0.15.9174]
    Language : english
    Memory :     32175MB 56KB
    OS : 6.2.9200 () 0x100-0x1 (64 bits)
    Physics : threaded
    Renderer : DX9 threaded
    Sound : Realtek Semiconductor Corp. (Headphones (Realtek(R) Audio))


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User Info:
i tried to fix the issue (finding the source of the crash, etc), but no avail```
Bug
Replies
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Are you using Hinaomi's Rebalance - Weapons Mod? If so check out my fix to this mod https://modworkshop.net/mod/55213
It fixes ONLY Hinaomi's Rebalance - Weapons. If you other Hinaomi's mods (other than Skills and Perks rebalance) fix will probably not work.

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i was gonna search the issue today, but i'll try your mod thanks

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