game crashing useing cambell lmg underbarle flametower
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when i join into a hiest with the camball lmg with the underbarle flametower atachmant my game imiditly crashing
help pls?

time zones is bad i write this tread at 1:30 at night so use that as refrence

crash log

Application has crashed: C++ exception
[string "lib/units/weapons/raycastweaponbase.lua"]:234: attempt to call method '_weapon_tweak_data_id' (a nil value)

SCRIPT STACK

old_weapon_tweak_data() @assets/mod_overrides/Rytec AMR Conversion for M95/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/Off-Hand Knife/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/QLU11 Conversion For Arbiter/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/Remington ACR (2012 Version)/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/Underbarrel Benelli Shotgun (AMR-16 Custom Weapon Mod)/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/MK3A1 Conversion For Goliath/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/Bootleg HK416 Exclusive Set/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/CoD BOCW KSP45/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/M107 Conversion for M95/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/M99 Conversion for M95/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/Double Barrel Bolt Action for Platypus 70/hooks/newraycastweaponbase.lua:3
old_weapon_tweak_data() @assets/mod_overrides/ION Coversion For VHS/hooks/newraycastweaponbase.lua:3
weapon_tweak_data() @assets/mod_overrides/Glockson/hooks/newraycastweaponbase.lua:3
original() lib/units/weapons/newraycastweaponbase.lua:1479
replenish() @mods/base/req/core/Hooks.lua:266
original() lib/units/weapons/raycastweaponbase.lua:44
init() @mods/base/req/core/Hooks.lua:266
fs_original_newraycastweaponbase_init() lib/units/weapons/newraycastweaponbase.lua:44
init_original() @mods/Full Speed Swarm/lua/newraycastweaponbase.lua:6
init() @mods/Burstfire/burstfire.lua:9
init() lib/units/weapons/newflamethrowerbase.lua:25
lib/units/weapons/weaponunderbarrelraycast.lua:154
spawn_unit() =[C]
_spawn_and_link_unit() lib/managers/weaponfactorymanager.lua:1029
_spawn() lib/managers/weaponfactorymanager.lua:922
complete_clbk() lib/managers/weaponfactorymanager.lua:938
load() lib/managers/dynamicresourcemanager.lua:123
_add_part() lib/managers/weaponfactorymanager.lua:891
assemble_from_blueprint() lib/managers/weaponfactorymanager.lua:710
original() lib/units/weapons/newraycastweaponbase.lua:374
assemble_from_blueprint() @mods/base/req/core/Hooks.lua:266
add_unit_by_factory_name() lib/units/beings/player/playerinventory.lua:405
_internal_load() lib/managers/playermanager.lua:840
spawned_player() lib/managers/playermanager.lua:1138
original() lib/network/base/networkpeer.lua:2595
set_unit() @mods/base/req/core/Hooks.lua:266
original() lib/network/base/networkpeer.lua:2498
spawn_unit() @mods/base/req/core/Hooks.lua:266
spawn_players() lib/network/base/basenetworksession.lua:1554
update_original() lib/states/ingamewaitingforplayers.lua:310
Run() @mods/Skip and Auto-Select/skip.lua:46
update() @mods/PocoHud3/poco/../poco/Hud3.lua:2591
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
original() lib/setups/setup.lua:940
update() @mods/base/req/core/Hooks.lua:266
original() lib/setups/gamesetup.lua:802
update() @mods/base/req/core/Hooks.lua:266
_update() lib/setups/networkgamesetup.lua:21
update() @mods\PocoHud3\poco\common.lua:312
core/lib/setups/coresetup.lua:559


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 1.145.250.
CPU : AMD Ryzen 7 8700G w/ Radeon 780M Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4060 / nvldumd.dll[32.0.15.9144]
Language : english
Memory : 31914MB 540KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : NVIDIA Corporation (LG TV (NVIDIA High Definition Audio))

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