weapon lib is crashing vr when you reloding HELP PLS? i agree to help to anyone who can fix this
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so i wanted to play pay day 2 in vr i couldnt thought my laptop was too weak cuse its crashed
in the end its was weapon lib i had to remove all my mods and since they had castom skins
i lost all of my guns that i got in my 5 years of playing pay day 2

the game is crashing when you are trying to relod
i agree to help to anyone who can fix it in anyway i can
idk how to mod and everytime i tryed i failed and got bad headece
hower i do got a vr headset and will agree to use it
to test anything you may ask or need in order to fix this mod

help pls?

discord : _ortv link to my steam account https://steamcommunity.com/profiles/76561199162126469/

https://modworkshop.net/mod/24177 weapon lib

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weapon lib have alot of compatibility issues sadly. i want to use it but it broke some of my mods too such as HUD mods.
i think the only use of the mod are only when really wanted to use the custom weapon and suffer from other mods/game bugging out

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(Poster)2 days ago(Edited)

weaoib lib in vr do not breaking mods even without it hud mods are crashing vr once you join the game
so well can you help?

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@oror02062008 sadly not much other than tell to disable it while using vr. what do u use for weapon lib actually?

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try post a crash.log from %localappdata% inside PAYDAY 2 folder

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@mowom castom guns and atachmant i got 45 deggree site i got on all the guns its needed it for some reson
cuse that all of my guns are now good took me so long to get all of them and i dont remmber all the guns i had
i allso useing like for 3 years a removed rebalnce mods for guns that is needed too

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@mowom i suprised that i never sended a crash log before alloways used the normal mods folder logs
allso like i thought its becuse of the relod
I REALY DONT KNOW SO SORY IF ITS NOT RIGHT ITS FROM BOTH CRASH,TXT and CRASHLOG.txt
FROM CRASH.TXT:
[string "lib/units/beings/player/states/vr/playerstand..."]:1899: attempt to perform arithmetic on field 'reload_start_t' (a nil value)

SCRIPT STACK

_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1010
_update_check_actions() @mods/use-ability-while-shooting-or-driving/playerstandard.lua:20
fs_original_playerstandard_update() lib/units/beings/player/states/playerstandard.lua:464
original() @mods/Full Speed Swarm/lua/playerstandard.lua:6
master_PlayerStandard_update() @mods/base/req/core/Hooks.lua:266
__update_standard() @mods/Carry Stacker Reloaded/lua/playerstandard.lua:5
old_update() lib/units/beings/player/states/vr/playerstandardvr.lua:710
update() @mods/vrplus/playerstandardvr.lua:135
@mods/BeardLib/Hooks/Maps/Hooks.lua:231


Callstack:

  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 0.0.2.0.
CPU : AMD Ryzen 7 8700G w/ Radeon 780M Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4060 [Video:3072,Sys:0,Shared:1023,Vendor:0x10de]
Language : english
Memory : 31914MB 540KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX11 threaded
Sound : Valve Corporation (Speakers (Steam Streaming Speakers))

FROM CRASHLOG,TXT

Fri Dec 05 12:21:26 2025

Application has crashed: C++ exception
[string "lib/units/beings/player/states/vr/playerstand..."]:1899: attempt to perform arithmetic on field 'reload_start_t' (a nil value)

SCRIPT STACK

_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1010
_update_check_actions() @mods/use-ability-while-shooting-or-driving/playerstandard.lua:20
fs_original_playerstandard_update() lib/units/beings/player/states/playerstandard.lua:464
original() @mods/Full Speed Swarm/lua/playerstandard.lua:6
master_PlayerStandard_update() @mods/base/req/core/Hooks.lua:266
__update_standard() @mods/Carry Stacker Reloaded/lua/playerstandard.lua:5
old_update() lib/units/beings/player/states/vr/playerstandardvr.lua:710
update() @mods/vrplus/playerstandardvr.lua:135
@mods/BeardLib/Hooks/Maps/Hooks.lua:231


Callstack:

  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 0.0.2.0.
CPU : AMD Ryzen 7 8700G w/ Radeon 780M Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4060 [Video:3072,Sys:0,Shared:1023,Vendor:0x10de]
Language : english
Memory : 31914MB 540KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX11 threaded
Sound : Valve Corporation (Speakers (Steam Streaming Speakers))

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@oror02062008 orgot to say i allso realy like what its doing to shotguns its make it so each pellet count as full deamge
so if before if one pelltet hit you did the gun deamge but now each pellet hit did the gun deamge
means 1 pellet hit 1 time gun deamge 3 pellets hit 3 times gun deamge its changes a lot

its make it more reasltic its a nice buff after the drf nerf and its realy changed a lot
if before since you needed just one pellet you wanted the least ammount of acc
now its the opostie you do want the most acc so all your pellets will hit
i cant play shotguns without it

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@oror02062008 try asks some fix on discord server, wonder if this reload timer can be fixed by someone else. i would like to try to look at it but im just more like patching the lines instead of really fixing it

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(Poster)2 days ago(Edited)

@mowom i dont useing discord so much so i didnt knew it at a time
i played pay day 3 a lot there was a mod that gave you the option
to change the fire mod of the guns after a while its was removed
as they considered cheating very soon after that mod workshop discord

ive being realy advacating at that time that its not a cheating
i tryed for allmost a year to find a good modder to remake that mods
the discord server got removed from my list every time i tryed to rejoin its didnt let me
i didnt got any warning i didnt told i was banned only after 6 mounths
of it hapending to me on outher places i knew that i got banned cuse
That small thing and i cant do anything about it sadly

tldr i cant ask there i banned for some reson
so what i should do now? and tnx again

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@oror02062008 fking whole ahh drama lmao hell no im not paying that crap make me giggle to ground
also about the fix i dont know how to check it since i dont have vr
will try post it somewhere when i can since im quite busy right now, looking at the code with not much of understandment makes my head a mess

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(Poster)2 days ago(Edited)

@mowom also about the fix i dont know how to check it since i dont have vr
well like i said i can help just tell me anything i need to do or check to help you fix it
so do you wish to try? iwe can contine to talk here or
discord if you prefer to talk there: _ortv

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@oror02062008 good idea
i forgot i can post in dm instead

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