Application has crashed: privileged instruction
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
Current thread: Main
Script stack:
original() core/lib/utils/dev/editor/coreworlddefinition.lua:703
_create_massunit() @mods/base/req/core/Hooks.lua:260
original() core/lib/utils/dev/editor/coreworlddefinition.lua:477
create() @mods/base/req/core/Hooks.lua:260
create_world() core/lib/utils/dev/editor/worldholder.lua:110
init_game() lib/setups/gamesetup.lua:728
core/lib/setups/coresetup.lua:424
Fri Nov 22 14:49:20 2024
Application has crashed: privileged instruction
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath
Current thread: LoadingEnvironment
When restart map
Conclusion don't fail the mission
Hey, what map u wanted to play before the crash? 30% of added maps by OVK have some problem connected with double downloading of textures. There are two steps to fix that issue: first of all is average graphics settings, the second step is to download Clear Texture Cache mod by TDLQ. Try that with a single SuperBLT installed and give a feed about
@bd12shotgun u have to update SBLT to wsock version of the file via official site of SBLT, there are some additional steps to compare with the issue u have:
- The windows pagefile has to be "SYSTEM MANAGED SIZE" in min and max dump for the system disk and the disk u r using for playing the game
- Download C++ pack all in one and start the bat file of the installation as a system administrator
If the problem isnt solved after: - Visit ur motherboard or laptop official link to download all chipset drivers for your motherboard
- DDU helps u totally delete all your video drivers after that step u must to download the latest version of them (integrated graphics is the first to download, discrete video is the second)
@57368ragga57368 I have the superblt in wsock32
But do i really need all the C++ to fix it, if i have to do it i will install all of them and see if it fixes
do you have any other mod?
of course i do but none of them crash the game except by superblt itself