Crash Log
What is this error?
Application has crashed: access violation
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
-------------------------------
Current thread: Main
Script stack:
_create_statics_unit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
original() core/lib/utils/dev/editor/coreworlddefinition.lua:522
create() @mods/base/req/core/Hooks.lua:264
create_world() core/lib/utils/dev/editor/worldholder.lua:110
original() lib/setups/gamesetup.lua:728
init_game() @mods/base/req/core/Hooks.lua:264
core/lib/setups/coresetup.lua:424
-------------------------------
System information:
Application version : 1.143.243
CPU : 12th Gen Intel(R) Core(TM) i5-12400F (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : AMD Radeon RX 6600 / amdxn32.dll[31.0.24002.92]
Language : japanese
Memory : 32627MB 888KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (スピーカー (2- USB Audio CODEC ))
Application has crashed: C++ exception
[string "lib/units/weapons/raycastweaponbase.lua"]:2536: bad argument #2 to 'min' (number expected, got nil)
SCRIPT STACK
process_ammo() lib/units/weapons/raycastweaponbase.lua:2536
add_ammo_from_bag() lib/units/weapons/raycastweaponbase.lua:2545
AA_take_ammo() lib/units/equipment/ammo_bag/ammobagbase.lua:216
_take_ammo() @mods/Ace of Aces/Hooks/hook.ammobagbase.lua:4
take_ammo() lib/units/equipment/ammo_bag/ammobagbase.lua:169
interact() lib/units/interactions/interactionext.lua:1282
end_action_interact_original() lib/managers/objectinteractionmanager.lua:103
end_action_interact() @mods/VanillaHUD Plus/lua/GameInfoManager.lua:2292
_end_action_interact() lib/units/beings/player/states/playerstandard.lua:2955
_update_interaction_timers() lib/units/beings/player/states/playerstandard.lua:2999
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1002
update_original() lib/units/beings/player/states/playerstandard.lua:464
update_original() @mods/VanillaHUD Plus/lua/BurstFire.lua:214
master_PlayerStandard_update() @mods/VanillaHUD Plus/lua/VanillaHUD.lua:947
update() @mods/CarryStackerReloaded/lua/hooks/playerstandard.lua:9
original() lib/units/beings/player/playermovement.lua:286
@mods/base/req/core/Hooks.lua:264
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.143.243
CPU : 12th Gen Intel(R) Core(TM) i5-12400F (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : AMD Radeon RX 6600 / amdxn32.dll[31.0.24002.92]
Language : japanese
Memory : 32627MB 888KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (スピーカー (2- USB Audio CODEC ))
Replies
Application has crashed: access violation
Callstack:
Current thread: Main
System information:
Application version : 1.143.243
CPU : 12th Gen Intel(R) Core(TM) i5-12400F (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : AMD Radeon RX 6600 / amdxn32.dll[31.0.24027.1012]
Language : japanese
Memory : 32627MB 888KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (スピーカー (2- USB Audio CODEC ))