DIFFERENT access violation
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Bought grin heist, after i pressed "start heist" on lobby i crashed, access violation but a big diferent log appeared, usually its the same numbers and letters, heres the crashlog any idea? (SOME LINES REPEATED I CUT BECAUSE OF CARACTERES LIMIT)

Fri Nov 24 23:45:55 2023
Application has crashed: access violation

Callstack:
payday2_win32_release (???) ??? (6+ SAME)
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ??? (+8 SAME)
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath
Current thread: Main
Script stack:
init() core/lib/managers/mission/coreelementunitsequence.lua:10
new() core/lib/utils/coreclass.lua:35
_create_elements() core/lib/managers/mission/coremissionmanager.lua:457
create_instance_elements() core/lib/managers/mission/coremissionmanager.lua:440
external_create_instance_elements() core/lib/managers/mission/coremissionmanager.lua:428
custom_create_instance() core/lib/managers/coreworldinstancemanager.lua:230
_create() core/lib/managers/mission/coreelementinstance.lua:170
on_executed() core/lib/managers/mission/coreelementinstance.lua:156
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
on_executed() core/lib/managers/mission/coreelementrandom.lua:39
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
_on_script_activated() core/lib/managers/mission/coremissionmanager.lua:516
activate() core/lib/managers/mission/coremissionmanager.lua:507
activate() lib/managers/missionmanager.lua:543
activate_script() core/lib/managers/mission/coremissionmanager.lua:154
activate_script() lib/managers/missionmanager.lua:385
_activate_mission() core/lib/managers/mission/coremissionmanager.lua:137
parse() core/lib/managers/mission/coremissionmanager.lua:84
init_game() lib/setups/gamesetup.lua:744
core/lib/setups/coresetup.lua:424
System information:
Application version : 1.143.230
CPU : Intel(R) Pentium(R) CPU G4560 @ 3.50GHz (1 core); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 / nvldumd.dll[31.0.15.4617]
Language : english
Memory : 8151MB 264KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Headset (Realtek High Definition Audio))

Replies
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probably post to steam discussions instead

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