Report Mod
Super Shotgun
Version 1.03 | Last Updated: 09-24-2017, 12:42 PM
Status: Public
Views: 459
Downloads: 163
9 0
Author (Submissions)


This mod adds Super Shotgun as standalone double-barrel shotgun. Unlock Level: 666
Weapon will appear as Double-Barrel Shotgun(Mosconi 12G) for other players.
Optional fednet icon addon can be downloaded from this link.

BeardLib is required.
BurstFire is required.

Extract archive content to "mod_overrides".
How to Install Custom Maps, Weapons etc (Beardlib + BLT + Mod_overrides) tutorial by Master Indigo

Highly recommended mods to use with this custom weapon:
DOOM 2016 Super Shotgun sound Replaces Mosconi

Note about uninstalling custom weapons/attachments:
Before removing any custom mods files always sell custom weapons/remove custom attachments from weapons. By not doing so there is chance game will not start anymore due cleanup script didn't managed to remove all not longer existing data and results in crash on save load. To fix that you need install custom mods that was removed and repeat said process.
Alternatively you can use this mod if installing mods back failed:
Custom Weapon Crash Fix by Rokk.
- "Double Trouble" now use BurstFire instead of autofire.
- Added normal ADS view previous ADS view was moved to separate attachment.
- Added description for attachments with extra stats.
- Fixed noticable black outlines around pistol grip.
- Tweaked texture.
Model/texture - Doom (id Software/Bethesda Softworks)

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09-24-2017, 12:49 PM
@TSense: I moved Doom ADS to separate attachment.

09-22-2017, 03:01 PM
Like it so far, but when aiming with this thing the end of the barrel isn't anyway near the center of the screen, which doesn't help aiming a bit. I understand how you were going for the doom look with the gun sticking out of the bottum center of the screen and not like all other payday 2 guns with the eye in line with the barrel, but because the gun stops before the center i always shoot over the cops in the air.

09-20-2017, 01:39 AM
I owe you so fucken much, thanks

09-17-2017, 03:35 PM
@subzerofrozenส้้้้้: In next mod update hopefully these attachments will have proper descriptions.
Currently they do:

Uranium Coating
Quote:Armor piercing rounds.
Decreases damage fall-off by 10%.
Increases maximum range by 20%.
Lowers pellets count to 8.

Double Trouble
Quote:Allows to fire both barrels by holding fire button.

09-17-2017, 11:17 AM
the weapon is pretty cool but a couple things I'm wondering about. The uranium coating lowers the amount of ammo by 4 but doesn't seem to do anything else. Even while testing it in game. Same thing with the double trouble addon. What are these two things suppose to do?

09-13-2017, 02:29 PM
What's the difference between Doom and Dark Souls?

Dark souls - You are trapped in a room with demons
Doom - The demons are trapped in a room with you

09-12-2017, 09:30 PM

09-12-2017, 05:59 AM
Oh boy. Might this possibly mean you can port other weapons too? How about the guns from Wolfenstein?

09-12-2017, 05:47 AM
I would like more weapons of doom :)

09-11-2017, 06:41 PM
I can finally complete my Doomguy build

09-11-2017, 05:50 PM