Report Mod
DDM4 Rifle v2
Version 2 | Last Updated: 05-19-2017, 02:38 AM
Status: Public
Views: 651
Downloads: 350
9 1
Kitsune Jimmy
Collaborator (Submissions)

This weapon supports the Henchmen beta

I have a mod group that will notify you on cool guns, important mod updates, and maybe other things: Link

Adds a completely standalone DDM4V5 to the game. This weapon can be tuned multiple different ways, and should make both rifle and light machine gun players happy. Drum mag? Check. 60 damage? Check. Cool? Check. Special thanks to Kitsune Jimmy for various texture edits.

^ a bit outdated but you get the idea

- A slick new DDM4 standalone weapon
- Modification support
        - All compensators + silencers
        - All sights (custom sights coming soon)
        - All gadgets
        - Most CAR attachments
        - Classic Stock
        - Dual Magaizne
        - Drum Magazine
        - Simple Foregrip
        - Ergo Foregrip
        - Battle Magazine
        - Single and auto fire
        - Stat Boosts
- A correctly used specular layer for once

- The default stock will appear as an AMR-16 stock for NPCs

- There will not be Twinkle Grip support, support for every CAR magazine, support for every CAR foregrip, or DMR kit

Requires BLT
Requires BeardLib
Goes in Mod_Overrides
Version 2 (Balance Changes):
- DDM4
- Swapped 20 round magazine out for a 30 round magazine
- Increased accuracy, stability, and damage by a small amount
- Increased fire rate
- Tweaked position of viewmodel
- Drum Magazine
- Removed reload speed decrease
- Increased accuracy and stability debuff
- Dual Magazine
- Boosted reload speed buff
- Now has a -8 stability debuff
- Battle Magazine
- Now has a -8 accuracy debuff
- Classic Stock
- Reduced accuracy debuff to -4 (was -8)

Hopefully the stats are more consistent overall, and feels a bit more natural.
Main model from boolyq (fantastic model by the way, haven't seen anything better)
All magazine models and grip by tigg
Magazine coupler model on the Dual Mag by Matthelzor
Flip-up sights from Battlefield 4
Rail covers from Killing Floor 2
Classic Stock from Killing Floor 2
Realistic markings and some other edits by Kitsune Jimmy

If any of these creators want, I will take down this mod.

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08-03-2017, 07:30 AM
i want an option to remove all sights and just use the rail, an option to remove the foregrip

05-20-2017, 12:11 AM
Can't do that since the dry reload animation will pull on an invisible bolt, and the drum magazine will clip

05-19-2017, 06:08 PM
Actually i advise you change the weapon_hold to hajk(Br 805, in smg) or other weapon's which have a forward grip and make adjustments because i found that the hk416c itself have the problem of stretching scopes....stretch

04-25-2017, 03:28 PM
Yeah I realize that some of the scopes will be a bit stretched on higher FOVs, I'm just trying to be careful not to reveal too many bugs. I can try moving it though.

04-25-2017, 10:49 AM
I think I didn't say it clearly so I made two screenshots. One is car-4 and the other is ddm4. Both are at max fov. Just a few adjustments can make it perfect I think. [Image: dG4BAAAAAAAA&bo=cgSAAgAAAAARB8Q!&rf=viewer_4][Image: dG4BAAAAAAAA&bo=cgSAAgAAAAARAMM!&rf=viewer_4]

04-23-2017, 06:35 PM
Not much I can do about that. You can try and mess around with the viewmodel with Perfect Viewmodel, but you might see some animation bugs when reloading.

04-23-2017, 03:05 PM
Really nice gun! But it looks strange at max fov especially with a acog. Any chances for a fix?

04-19-2017, 12:14 AM
Leftover file path, won't affect the mod or the game at all
@Herr Lutter
I dunno about that

04-18-2017, 04:39 PM
beautiful gun. Any chances for single 30 round mag? Actually this gun would look so yummy with that :D

04-18-2017, 12:49 PM
Yes, YES! Thats exaclly what i've always wanted to see on my build. 

04-18-2017, 10:34 AM
Missing icon texture file?

04-18-2017, 08:15 AM
This looks like a promising Rifle. Gonna just go ahead and try it out.