A ported masterpiece of synthwave misery and mystery, Ship Graveyard from Chaser (2003). A mission where you are guided and can find the next path of progress that isn't a red square hole or a small piece of rubble in less than 32 minutes using glorious orange lights that turn blue once touched. It is a wonderful level, if you didn't suffer from motion sickness halfway through the 2 part mission. In the same occlusion this is part 2 of a prelude to something a bit more substantial from me.
In all seriousness this is a heist track, it will bog down your limited 32bit ram limit and make longer loading times. also uses XAudio, uninstall this if it makes your game lag. (but you wouldn't hurt JoWood's feelings like that, would you?)