================CHINESE/简体中文===============
本mod于作者Rifleman的基础上汉化。
注意:
如果你在启用本模组后分配了天赋点,然后再禁用它,可能(也可能不会)导致其他技能组的天赋点被重置。
另外,这个模组理论上不应该让你的游戏强制进入“仅限好友”模式,但我也不敢打包票。
原mod链接:https://modworkshop.net/mod/38464
更新日期:2024 年 6 月 21 日
更新了各技能卡的描述,使其更贴合实际提供的加成效果。
移除了一些互相冲突或削弱的属性。
以下是完整的加成内容。
The True Iron Man(钢铁巨人)
你的护甲决定了你的命运!
这是一个极度超模的卡组,其设计本身就是为了为爽而生,它集多种功能于一身,尽情享受爆炸式的快感。
技能组加成:
铁之守护(800 天赋点)
你的护甲值提高35%,护甲恢复速度提高10%,当护甲破碎时获得2秒无敌时间。你的生命值的50%转化为额外的120%护甲。你不会获得无政府主义者的被动护甲再生。
隐匿熔铁(1600 天赋点)
当你蹲伏或静止时,护甲恢复速度提高20%。护甲破碎后1.5秒自动恢复护甲,并额外获得45%护甲恢复速度。此自动恢复效果冷却时间为15秒。你不会获得潜行者的隐匿加成或双持杀手的双枪加成。
坚硬如铁(4000 天赋点)
受到的所有伤害降低8%,与敌人保持中距离时额外降低6%。你的生命值提高20%,护甲提高10%。你不会为队友提供队长的团队加成。当被三名或以上敌人包围时,额外获得12%伤害减免;与敌人中距离交战时获得24%伤害减免。你不会获得渗透者的近战强化或生命回复效果。
疯狂的IRON(9600 天赋点)
当你的生命值降低时,护甲恢复速度可逐渐提升至最多60%。你不会获得浪人的移动速度加成。你获得“狂乱”状态的所有效果,但不会为队友提供牌组的团队加成。
铁溶于血(16000 天赋点)
你可以储存击杀敌人时获得的生命值,并在护甲恢复时释放以回复生命。击杀敌人还会加快护甲恢复速度。你不会获得前总统的生命与闪避加成。你同时获得骑士专精的全部被动效果。"
原始版本发布于 2022 年 7 月 13 日
这,就是,「钢铁巨人」技能组。
它结合了几乎所有强化护甲的技能组加成(不包括那些会在投掷物栏中引入特殊物品的技能组)。
作者最初只想融合「无政府主义者」与「狂人」的效果,但后来心想:“为什么要止步于此?”于是有了现在这个怪物。
由于这是作者第一次公开模组,对平衡毫无概念——所以干脆让所有专属卡牌消耗三倍天赋点。
显然,这个技能组只适用于单人游戏或好友联机中。
同样显然,它在大多数内容中都极度强势。
================ENGLISH================
This mod is a Chinese localization based on Rifleman’s original work.
Notes:
If you allocate Perk Points while this mod is active and then disable it, it may (or may not) reset your Perk Points in other Perk Decks.
Additionally, this mod theoretically should not force your game into “Friends Only” mode — but no guarantees.
Original mod link: https://modworkshop.net/mod/38464
Last updated: June 21, 2024
Perk card descriptions have been updated to better match their actual effects.
Some conflicting or redundant attributes have been removed.
Below is the full list of bonuses.
The True Iron Man
Your armor decides your fate!
This deck is deliberately overpowered — built purely for the thrill.
It combines multiple powerful effects into one chaotic symphony of destruction.
Enjoy the explosive experience to its fullest.
Perk Deck Bonuses
Iron Guardian (800 Perk Points)
Your Armor increases by 35%, Armor Recovery rate increases by 10%, and you gain 2 seconds of invulnerability when your Armor breaks.
50% of your Health is converted into an additional 120% Armor.
You do not gain the passive Armor regeneration from the Anarchist deck.
Silent Forge (1600 Perk Points)
While crouching or standing still, your Armor Recovery rate increases by 20%.
After your Armor breaks, it automatically regenerates after 1.5 seconds and recovers 45% faster.
Automatic regeneration has a 15-second cooldown.
You do not gain the stealth bonuses from the Burglar deck or the dual-wield bonuses from the Hitman deck.
Hard as Steel (4000 Perk Points)
All incoming damage is reduced by 8%, and an additional 6% when within medium range of enemies.
Your Health increases by 20% and Armor by 10%.
You do not provide Crew Chief’s team bonuses.
When surrounded by three or more enemies, you gain an extra 12% Damage Reduction.
At medium range from enemies, you gain 24% Damage Reduction.
You do not gain the melee or regeneration bonuses from the Infiltrator deck.
Mad IRON (9600 Perk Points)
As your Health decreases, your Armor Recovery speed gradually increases up to a maximum of 60%.
You do not gain the movement speed bonuses from the Yakuza deck.
You gain all the effects of Hysteria, but do not provide the team bonuses from the Maniac deck.
Iron in Blood (16000 Perk Points)
You can store Health gained from killing enemies and release it to heal yourself when your Armor regenerates.
Killing enemies also increases your Armor Recovery speed.
You do not gain the Health or Dodge bonuses from the Ex-President deck.
You gain all passive bonuses from the Biker specialization.
Original release date: July 13, 2022
Behold, the “True Iron Man” deck.
It combines nearly every Armor-enhancing perk deck (excluding those that add throwable items).
The author originally intended to merge only the Anarchist and Maniac effects —
but then thought, “Why stop there?”
And thus, this monstrosity was born.
Since this was the author’s first public mod, balance was never the goal —
so all exclusive cards require triple the usual Perk Points.
This deck is obviously meant for Solo Play or Friends-only sessions,
and it’s just as obviously overpowered in most situations.

