Comes with 50 outfits based on SgtJoe's Oldschool Enemies. These outfits are:
- Oldschool SWAT Rifleman (2 variants)
- Oldschool SWAT Shotgunner (2 variants)
- Oldschool SWAT Submachinegunner (2 variants)
- Oldschool Heavy SWAT Rifleman
- Oldschool Heavy SWAT Shotgunner
- Oldschool Shield
- Oldschool Sniper
- Oldschool Police Officer (4 variants)
- Oldschool FBI Agent (3 variants)
- Oldschool FBI Office Agent (4 variants)
- Oldschool Taser
- Oldschool Cloaker
- Oldschool Medic Rifleman
- Oldschool Medic Shotgunner
- Oldschool Bulldozer
- Oldschool Murkwater Light Mercenary
- Oldschool Murkwater Heavy Mercenary
- Oldschool Murkwater Shield
- Oldschool Murkwater Sniper
- Oldschool Murkwater Taser
- Oldschool Murkwater Cloaker
- Oldschool Murkwater Medic
- Oldschool Murkwater Bulldozer
- Oldschool GenSec Security Guard (3 variants)
- Oldschool GenSec Elite Security Guard
- Oldschool FBI Safehouse Guard (2 variants)
- Oldschool Murkywater Security Guard (2 variants)
- Oldschool Gangster (7 variants)
- Oldschool Chavez
This mod uses its own textures, so it shouldn't conflict with other mods you may have.
Q&A
Q: Why are there two of each light SWAT?
A: Both of the shotgunners are used in Oldschool Enemies. As for the rifleman and submachinegunner, the first variant for each of them is more accurate to how they looked in Payday: The Heist, while the second is how they actually look in Oldschool Enemies.
Q: Can the outfits be customized like with your other outfit packs?
A: Haven't tested this yet but probably not.
Q: My mask is still appearing when I wear an outfit. How do I fix this?
A: Try using Nervatel's Unmasked v2.
Q: Why do some of the outfits appear to have the heister's wrists?
A: This is a bug that Third Person has where the wrists will appear even when wearing a BeardLib outfit. Hoppip said he probably won't bother fixing it. Rest assured, as the wrists will NOT appear in first person or in the menus.

