Replaces the majority of enemies with their PD:TH counterparts. For some units that were debuted in Payday 2 like the Medic and Sniper, I created new models for them based on existing and unused assets.
The entire Murkywater faction has also been replaced, with new models inspired and edited from their PD:TH Slaughterhouse appearance.
Russians and Federales are not included. This mod also does not affect the Mayhem/Death Wish/Death Sentence enemies.
NOTICE: this is not a 100% perfect port, they will never look completely identical because of the drastically different shading/lighting systems between the two games. I also was not able to bring over some things like the Shield props and Heavy SWAT faceplate shattering.
Requires SuperBLT & Beardlib, simply unzip the Oldschool Enemies folder into PAYDAY 2/mods.
This mod is obviously not compatible with any other enemy visual mods.
HIGHLY RECOMMENDED: Enhanced Spawngroups - FBI between waves and Shotgunners during assaults were removed from Payday 2, this mod brings them back. PD:TH Bulldozer Audio - To make the bulldozers sound as threatening as they appear.
Here's a video with this mod and a bunch of other PD:TH mods: