原本MOD的链接:https://modworkshop.net/mod/34749
让所有难度的敌方单位伤害提升至死刑宣判难度的水平,相较原MOD更新了1头及以下水军、部分特感的伤害,使1头及以下难度的敌方单位伤害基本符合死刑宣判水平,2头及以上水军伤害基本符合,高难专属特感部分符合。
不管你是房主还是野人,都只对你生效。
已知问题:1.敌方单位完全无伤害衰减,包括那些在死刑宣判难度也具有伤害衰减的单位(如医疗熊)。
2.有多种武器的敌方单位(如绿熊、黑熊、花熊)共用同一个名字,无法分开修改它们的武器伤害(总不可能把熊的伤害全改到560吧,霸王落泪)。
3.死刑宣判难度也会受到影响,建议在打死宣前暂时卸掉。
4.迷你熊的命中率大幅降低,原因未知。
5.因为可能还有未修改的敌方单位,这些敌方单位的伤害统一修改为65。
大部分更新由 Deepseek R1 完成,感谢地铺西克。
The following note is machine-translated (not via Google Translate specifically, but the result is functionally similar).
Original: https://modworkshop.net/mod/34749
Enhance the damage of all enemy units across all difficulties to match the level of the Death Sentence difficulty. Compared to the original MOD, this update adjusts the damage values of common enemies and some special enemies in Hard difficulty and below, ensuring their damage aligns with Death Sentence standards. For Very Hard and higher difficulties, common enemy damage largely conforms to these standards, while special enemies partially comply.
Only effect YOU whatever YOU are host or client.
Known issues:
Enemy units completely lack damage falloff, including those that normally have damage attenuation even in Death Sentence difficulty (e.g., Medic Dozer).
Enemy units with multiple weapon types (e.g., Dozer) share identical names, making it impossible to separately modify their weapon damage (we can't realistically set all Dozer damage to 560).
The accuracy of Minigun Dozer has been significantly reduced for unknown reasons.
Death Sentence difficulty is also affected by these changes - it's recommended to temporarily remove this MOD before playing Death Sentence.
To account for potentially unmodified enemy units, their damage has been uniformly set to 65.
damage excel: https://docs.google.com/spreadsheets/d/15sW5ujghwxsph0xo89vTZbnS_aD7DbKU3CmAFtRBuUI/edit?gid=1199635499#gid=1199635499
Most of work done by Deepseek R1.
