Crackdown DCPD
Ports Crackdown's American police enemies to vanilla and Streamlined Heisting.
Enemy lineup
Spoiler!
SWAT common units
SWAT special units
FBI common units
FBI special units
GenSec common units
GenSec special units
Options menu
The options menu that lets you change how certain enemies look:
Spoiler!
- Unique GenSec Submachinegunner Model: Gives the GenSec light submachinegunner a unique design. When disabled, he will look the same as the rifleman.
- SWAT Light Shields: Changes SWAT Shields to resemble SWAT light riflemen.
- Taser: Changes Tasers to resemble either the SWAT, FBI or GenSec variant. If this option is set to "dynamic", the design will change depending on the difficulty.
- Cloaker: Changes Cloakers to resemble either the SWAT, FBI or GenSec variant. If this option is set to "dynamic", the design will change depending on the difficulty.
- Medic: Changes Medics to resemble either the SWAT, FBI or GenSec variant. If this option is set to "dynamic", the design will change depending on the difficulty.
After changing the Shield or submachinegunner options, you need to restart the game for them to take effect.
Other additions
Spoiler!
- Heavies and Tasers will emit visor-shattering effects when you pop their helmets.
- Snipers can have their hats popped off.
- Bulldozers will emit cloth puff effects when you shoot them. They also have transparent visors.
Known issues
- FBI and GenSec Tasers will drop the SWAT Taser's helmet when helmet popped (unlike in Crackdown where they each have their own helmet). The only method I could find that fixed this would cause crashes so I decided not to include it.
Notes
- This was only tested offline but it should work online.
- This mod may be incompatible with other mods that change the appearance of SWAT, FBI, GenSec or American special enemies.
- The model for the GenSec light submachinegunner and texture for the SWAT Cloaker were not from Crackdown and instead were made specifically for this mod.
Credits
- Jarey_ for making a bunch of stuff, such as the Medic textures
- Nelson01023 for also making a bunch of stuff
- badatnames for making various assets, such as the FBI heavy rifleman's helmet
- Reno for working on some of the models and/or textures

Downloads66
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Publish Date2 months ago
Last Updated2 months ago by
Version1.0
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IareAwesome17Owner
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