You are charged with anti-civil activity level 1. Protection Units: prosecution code: duty, sword, operate.
This mod was made as tribute to Half-Life 2's 20th anniversary.
Weapon Preview:
Underbarrel Preview (New in Version 2):
The XM29 Objective Individual Combat Weapon (OICW for short) unlocks at level 29 and appears as the H&K HK417D (Little Friend 7.62).
This weapon is a combination of a mid-range assault rifle and a high-tier battle rifle, such as the G3. That said, its a mid-range rifle with average accuracy and good stability, trading damage for overall good ammo capacity. As well as delivering firepower, it can also deliver explosive power with its integrated underbarrel grenade launcher, shooting out 20mm HE projectiles from a 6-shell magazine.
The XM29 OICW comes with an integrated scope which cannot be removed. Despite that, due to the weapon using a regular 30-round STANAG magazine, it has an option to change between different magazines from PAYDAY 2's regular arsenal.
KNOWN ISSUE:The game might crash if you have the eyeAim mod and have the weapon equipped.
From what i see, this seems to be the most (wouldn't say requested) valuable weapon that i honestly have not seen any other games besides The Punisher (2005 video game).
I am honestly happy that this is happening. The only thing that will pose a challenge is the grenade launcher function, which will become problematic when it comes to animation(s).
But i do believe you'll find the solution for it.
EDIT: It's missing few barrel extensions for this weapon: Rami Suppressor & Dourif Muzzle. I'm not sure if it's due to coding issues, or is it simply just not possible to add there because of it.
The missing barrel extensions are a small oversight on my end due to using an outdated attachment list from one of my older mods, I've pushed out a hotfix to re-add them.
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From what i see, this seems to be the most (wouldn't say requested) valuable weapon that i honestly have not seen any other games besides The Punisher (2005 video game).
I am honestly happy that this is happening. The only thing that will pose a challenge is the grenade launcher function, which will become problematic when it comes to animation(s).
But i do believe you'll find the solution for it.
EDIT: It's missing few barrel extensions for this weapon: Rami Suppressor & Dourif Muzzle. I'm not sure if it's due to coding issues, or is it simply just not possible to add there because of it.
The missing barrel extensions are a small oversight on my end due to using an outdated attachment list from one of my older mods, I've pushed out a hotfix to re-add them.